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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -45,19 +45,27 @@ public string Logs
4545 {
4646
4747 this . _logs . text += value ;
48- float newHeight = this . _consoleStyle . CalcHeight ( this . _logs , this . _consoleRect . width ) ;
49- if ( newHeight > this . _consoleHeightRect . height )
48+ if ( this . _isVisible )
5049 {
51- this . _consoleHeightRect . height = newHeight ;
52- }
53-
54- if ( this . _activeTab == 0 && this . _scrollConsole . y > this . _consoleRect . height * 0.6 )
55- {
56-
57- this . _scrollConsole . y = this . _consoleHeightRect . height ;
50+ this . setConsoleHeight ( ) ;
5851 }
5952 }
6053 }
54+
55+ private void setConsoleHeight ( )
56+ {
57+ float newHeight = this . _consoleStyle . CalcHeight ( this . _logs , this . _consoleRect . width ) ;
58+ if ( newHeight > this . _consoleHeightRect . height )
59+ {
60+ this . _consoleHeightRect . height = newHeight ;
61+ }
62+
63+ if ( this . _activeTab == 0 && this . _scrollConsole . y > this . _consoleRect . height * 0.6 )
64+ {
65+
66+ this . _scrollConsole . y = this . _consoleHeightRect . height ;
67+ }
68+ }
6169 /*
6270 private GUIContent _sceneGameObjects;
6371 public GameObject[] SceneGameObjects
@@ -167,6 +175,10 @@ private void Update()
167175 if ( Input . GetKeyDown ( KeyCode . F1 ) )
168176 {
169177 this . _isVisible = ! this . _isVisible ;
178+ if ( this . _isVisible )
179+ {
180+ this . setConsoleHeight ( ) ;
181+ }
170182 }
171183 }
172184
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