As visible when loading VBGLTestModel1, the Frontface Should be Counterclockwise, loading happens clockwise via VBGLMesh´s GetOrientation.
Just flipping the condition wont solve the problem, as that would trigger the same problem just flipped for Test VBGLTestTextBox1 (not even visible on that one).
As visible when loading VBGLTestModel1, the Frontface Should be Counterclockwise, loading happens clockwise via VBGLMesh´s GetOrientation.
Just flipping the condition wont solve the problem, as that would trigger the same problem just flipped for Test VBGLTestTextBox1 (not even visible on that one).