Skip to content

matchMainHand Entity Loot Modification doesn't work with modded weapons #35

Description

@nothingtown

Minecraft Version

1.20.1

Mod Version

2.13.1

Describe the bug!

Essentially, when using .matchMainHand for entity loot modifiers, the code doesn't work for modded weapons. Example:

This works, and makes a chicken drop a diamond when killed with a diamond sword.

LootJS.modifiers((event) => {
     
     event.addEntityLootModifier("minecraft:chicken").matchMainHand("minecraft:diamond_sword")
     .addLoot("minecraft:diamond")  
});

This also works, and makes the o_horse drop a diamond when killed with a diamond sword.

LootJS.modifiers((event) => {
     
     event.addEntityLootModifier("dragnlivestock:o_horse").matchMainHand("minecraft:diamond_sword")
     .addLoot("minecraft:diamond")  
});

This, however, does not work. The o_horse drops nothing.

LootJS.modifiers((event) => {
     
     event.addEntityLootModifier("dragnlivestock:o_horse").matchMainHand("butchery:bone_cleaver")
     .addLoot("minecraft:diamond")  
});

I also tried it with the Farmer's Delight netherite knife instead of the bone cleaver, and it also didn't work. The KubeJS server log doesn't show any error, nor does it error on reload.

Crash Report

No response

Log

No response

Additions and Modifications

No

Additions and Modifications Description

No response

Did the issue happen in singleplayer or on a server?

Both

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions