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Economy NPCs in faction causes ships to stop functioning when spawned. (Custom FactionType) #349

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@ShootingManGold
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Due to how Keen decided to setup the NPCs in the economy stations it results in any ships that spawned in while these NPCs are active in a faction to not work (AI dead), I'm presuming you have sorted this in FactionHelper.cs for Miner, Builder, Trader etc however I'm using a custom FactionType so it isn't covered by this system.

My idea for a solution is a name check for either Astronaut or Female Astronaut in a faction to not be recognised as not a player.

Since I have no idea on how coding works I have no idea if this solution is possible.

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