Due to how Keen decided to setup the NPCs in the economy stations it results in any ships that spawned in while these NPCs are active in a faction to not work (AI dead), I'm presuming you have sorted this in FactionHelper.cs for Miner, Builder, Trader etc however I'm using a custom FactionType so it isn't covered by this system.
My idea for a solution is a name check for either Astronaut or Female Astronaut in a faction to not be recognised as not a player.
Since I have no idea on how coding works I have no idea if this solution is possible.
Due to how Keen decided to setup the NPCs in the economy stations it results in any ships that spawned in while these NPCs are active in a faction to not work (AI dead), I'm presuming you have sorted this in FactionHelper.cs for Miner, Builder, Trader etc however I'm using a custom FactionType so it isn't covered by this system.
My idea for a solution is a name check for either Astronaut or Female Astronaut in a faction to not be recognised as not a player.
Since I have no idea on how coding works I have no idea if this solution is possible.