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fix for quiet update
1 parent 992318b commit bd01996

1 file changed

Lines changed: 61 additions & 62 deletions

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Plugin.cs

Lines changed: 61 additions & 62 deletions
Original file line numberDiff line numberDiff line change
@@ -1,18 +1,17 @@
11
using BepInEx;
2-
using System;
3-
using UnityEngine;
4-
using Utilla;
5-
using System.Reflection;
6-
using System.IO;
7-
using System.Collections;
8-
using System.Collections.Generic;
92
using Photon.Pun;
10-
using UnityEngine.UI;
11-
using UnityEngine.InputSystem;
123
using PlayerModel.Player;
134
using PlayerModel.Utils;
5+
using System;
6+
using System.Collections.Generic;
7+
using System.IO;
148
using System.Linq;
9+
using System.Reflection;
10+
using UnityEngine;
1511
using UnityEngine.Audio;
12+
using UnityEngine.InputSystem;
13+
using UnityEngine.UI;
14+
using Utilla;
1615

1716

1817
namespace PlayerModel
@@ -31,7 +30,7 @@ void Awake()
3130
{
3231
Utilla.Events.GameInitialized += OnGameInitialized;
3332
}
34-
33+
3534

3635
string rootPath;
3736
public static string textSavePath;
@@ -42,13 +41,13 @@ void Awake()
4241
public static List<Material> materials = new List<Material>();
4342
public static Material defMat;
4443
public static Material matalpha;
45-
46-
44+
45+
private ClientScript clientScript;
46+
4747

4848
public void OnGameInitialized(object sender, EventArgs e)
4949
{
50-
GameObject headcollider = GorillaLocomotion.Player.Instance.headCollider.gameObject;
51-
Debug.LogError("headcollider name is: "+headcollider.name);
50+
5251
//LipSyncStart();
5352
for (int thisReading = 0; thisReading < samples; thisReading++)
5453
{
@@ -63,7 +62,7 @@ public void OnGameInitialized(object sender, EventArgs e)
6362
PlayerModelAppearance.playerGameObjects.Add(GameObject.Find("Global/Local VRRig/Actual Gorilla/rig/body/head/gorillaface"));
6463
PlayerModelAppearance.gorillabody = GorillaTagger.Instance.offlineVRRig.mainSkin.gameObject;
6564

66-
65+
6766
rootPath = Directory.GetCurrentDirectory();
6867

6968
playerpath = Path.Combine(rootPath, "BepInEx", "Plugins", "PlayerModel", "PlayerAssets");
@@ -159,7 +158,7 @@ public void OnGameInitialized(object sender, EventArgs e)
159158
{
160159
misc_orbs[i].AddComponent<PlayerModelButton>().button = 4 + i;
161160
misc_orbs[i].GetComponent<PlayerModelButton>().setColour = false;
162-
161+
163162
}
164163

165164
materials.Add(Resources.Load<Material>($"objects/equipment/materials/" + "bluealive"));
@@ -171,7 +170,7 @@ public void OnGameInitialized(object sender, EventArgs e)
171170
for (int i = 0; i < mat_preview.Length; i++)
172171
{
173172
mat_preview[i] = misc_orbs[i].GetComponent<MeshRenderer>().material;
174-
173+
175174
}
176175

177176
GameObject left_empty = GameObject.CreatePrimitive(PrimitiveType.Sphere);
@@ -183,7 +182,7 @@ public void OnGameInitialized(object sender, EventArgs e)
183182
left_empty.transform.localScale = new Vector3(.03f, .5f, .03f);
184183
right_empty.transform.localScale = new Vector3(.03f, .5f, .03f);
185184

186-
185+
187186

188187
if (File.Exists(textSavePath))
189188
{
@@ -217,7 +216,7 @@ public void OnGameInitialized(object sender, EventArgs e)
217216
STARTPLAYERMOD = true;
218217
//Debug.Log("PlayerModel v1.2.5");
219218
}
220-
219+
221220

222221
public static AudioSource _audioSource;
223222
public static bool vflag = true;
@@ -301,23 +300,23 @@ static public float AudioClipLoudness(int clipPosition, AudioClip clip)
301300

302301
return totalLoudness / sampleWindow;
303302
}
304-
303+
305304
static string textfilename = "PlayerModelDefault.pmdefault";
306305
static string split = ",";
307306
public static void writeToText(int index_, int IsGorilla_, string name)
308307
{
309-
308+
310309
string text = index_ + split + IsGorilla_ + split + name;
311310
File.WriteAllText(textSavePath, text);
312311
}
313312

314313
public static string[] readFromText(string path)
315314
{
316-
315+
317316
string text = File.ReadAllText(textSavePath);
318317
string[] strings = text.Split(',');
319-
320-
318+
319+
321320
return strings;
322321

323322
}
@@ -351,7 +350,7 @@ public static void ButtonPress(int button)
351350
{
352351
switch (button)
353352
{
354-
353+
355354
case 1:
356355
//Debug.Log("Selector Button Pressed");
357356
if (nachotext == false)
@@ -374,7 +373,7 @@ public static void ButtonPress(int button)
374373
}
375374
else//playermodel is assaigned, and spressed select button
376375
{
377-
376+
378377
if (assignedIndex == playerIndex)//playermodel to gorilla
379378
{
380379
//Debug.Log("PlayerModel to Gorilla");
@@ -388,10 +387,10 @@ public static void ButtonPress(int button)
388387
PlayerModelController.UnloadModel();
389388
player_main_material = null;
390389

391-
390+
392391
assignedIndex = playerIndex;
393-
394-
392+
393+
395394
}
396395
}
397396
//writeToText(assignedIndex, Convert.ToInt32(IsGorilla));
@@ -400,9 +399,9 @@ public static void ButtonPress(int button)
400399
break;
401400
case 2:
402401
playerIndex++; //righjt
403-
//Debug.Log("Right");
404-
405-
if (playerIndex > fileName.Length-1)
402+
//Debug.Log("Right");
403+
404+
if (playerIndex > fileName.Length - 1)
406405
playerIndex = 0;
407406
PlayerModelController.PreviewModel(playerIndex);
408407

@@ -411,7 +410,7 @@ public static void ButtonPress(int button)
411410
playerIndex--;
412411
//Debug.Log("Left");
413412
if (playerIndex < 0)
414-
playerIndex = fileName.Length-1;//10 items but starts from 0 so 0 to 9 = 10 items
413+
playerIndex = fileName.Length - 1;//10 items but starts from 0 so 0 to 9 = 10 items
415414
PlayerModelController.PreviewModel(playerIndex);
416415

417416
break;
@@ -435,8 +434,8 @@ public static void ButtonPress(int button)
435434
}
436435

437436
public float currentTime = 0;
438-
439-
437+
438+
440439

441440
public float voiceDelay = 1;
442441
public const int samples = 10;
@@ -448,9 +447,9 @@ public static void ButtonPress(int button)
448447

449448
public void voiceSmoothing()
450449
{
451-
450+
452451
total -= readings[readIndex];
453-
452+
454453
readings[readIndex] = loudness;
455454
// add the reading to the total:
456455
total = total + readings[readIndex];
@@ -461,18 +460,18 @@ public void voiceSmoothing()
461460
if (readIndex >= samples)
462461
{
463462
// ...wrap around to the beginning:
464-
463+
465464
readIndex = 0;
466465
}
467466

468467
// calculate the average:
469468
avg = total / samples;
470-
469+
471470
}
472471
public static float loudness;
473472

474473
public float LipSyncWeight = 0;
475-
474+
476475
public bool LipSyncFlag = true;
477476

478477
public bool InRoom = false;
@@ -529,9 +528,9 @@ private void Update()
529528
PlayerModelController.localPositionY = 1f;
530529
}
531530
}
532-
533531

534-
532+
533+
535534
PlayerModelController.rotationY -= 0.2f;
536535

537536
/*loudness = GetLoudnessFromMic() * loudnessSensitivity;
@@ -551,14 +550,14 @@ private void Update()
551550

552551
if (Keyboard.current.jKey.wasPressedThisFrame)
553552
SelectButton.GetComponent<PlayerModelButton>().Press();
554-
553+
555554
if (Keyboard.current.hKey.wasPressedThisFrame)
556555
LeftButton.GetComponent<PlayerModelButton>().Press();
557556

558557
if (Keyboard.current.kKey.wasPressedThisFrame)
559558
RightButton.GetComponent<PlayerModelButton>().Press();
560559

561-
560+
562561
//Debug.Log(IsGorilla);
563562

564563
/*if (GorillaParent.instance.vrrigs.Count >= 1)
@@ -593,36 +592,36 @@ private void Update()
593592
PlayerModelController.AssignModel();
594593
}
595594
}
596-
597-
598-
595+
596+
597+
599598

600599
if (PhotonNetwork.InRoom)
601-
{
602-
600+
{
601+
603602
if (IsGorilla == true)//in a room, is gorilla model
604603
{
605-
604+
606605
PlayerModelAppearance.ShowOfflineRig();
607606
//PlayerModelAppearance.ShowOnlineRig();
608607
flag_inroom = true;
609608
PlayerModelAppearance.flag1 = true;
610-
609+
611610
clone_body = null;
612611
}
613612
else//in a room, is playermodel
614613
{
615614
if (playermodel != null)
616615
{
617-
616+
618617
PlayerModelAppearance.HideOfflineRig();
619618
//PlayerModelAppearance.HideOnlineRig();
620619

621620
if (PlayerModelController.CustomColors)
622621
PlayerModelAppearance.AssignColor();
623622

624623
if (PlayerModelController.GameModeTextures)
625-
624+
626625
PlayerModelAppearance.AssignMaterial(playermodel);
627626

628627
if (PlayerModelController.LipSync)
@@ -631,34 +630,34 @@ private void Update()
631630
}
632631
}
633632

634-
635-
633+
634+
636635
}
637636
}
638637
else if (!PhotonNetwork.InRoom)
639638
{
640-
639+
641640

642641
flag_inroom = false;
643642
clone_body = null;
644643
if (IsGorilla == true)//not in a room, is gorilla model
645644
{
646-
645+
647646
PlayerModelAppearance.flag1 = true;
648647
PlayerModelAppearance.ShowOfflineRig();
649-
648+
650649
}
651650
else//not in a room, is playermodel
652651
{
653652
playermodel = GameObject.Find("playermodel.body");
654653
if (playermodel != null)
655654
{
656-
655+
657656
PlayerModelAppearance.ResetMaterial(playermodel);
658657
PlayerModelAppearance.HideOfflineRig();
659-
660658

661-
659+
660+
662661
if (PlayerModelController.CustomColors)
663662
PlayerModelAppearance.AssignColor();
664663

@@ -670,7 +669,7 @@ private void Update()
670669
}
671670

672671
}
673-
672+
674673
}
675674

676675
}

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