Data Provenance (DP) combined with Game Learning Analytics methods has proved to play an essential role in the decision-making processes of serious game re-design and the monitoring of students by teachers. In this context, this project aims to investigate how PD, Data Visualization, and Virtual Reality (VR) methods can help Orientation and Mobility (O&M) teachers in the process of teaching O&M to people who are blind (PwB). We expect that, as a result of this research, O&M teachers will have a greater capacity to estimate the learner's evolution with the help of such practices and customize them to maximize their engagement and learning.
{% include section.html %}
{% capture text %}
This research aims to creat tools to support Orientation & Mobility teaching for blind people, combining virtual reality and data analytics.
{% include button.html link="research" text="See our publications" icon="fa-solid fa-arrow-right" flip=true style="bare" %}
{% endcapture %}
{% include feature.html image="images/research.jpg" link="research" title="Our Research" text=text %}
{% capture text %}
Some of the works developed through this project are the Editor-E3, Player ENA, Ena-Rewritten, and EdKit.
{% include button.html link="projects" text="Browse our works" icon="fa-solid fa-arrow-right" flip=true style="bare" %}
{% endcapture %}
{% include feature.html image="images/projects.jpg" link="projects" title="Our Works" flip=true style="bare" text=text %}
{% capture text %}
Our team is a multidisciplinary and complementary team that brings together professors and undergraduate, master's, and PhD students from the Federal University of Ceará, CEFET/RJ, and IFCE/CE, with experience in software development and orientation and mobility.
{% include button.html link="team" text="Meet our team" icon="fa-solid fa-arrow-right" flip=true style="bare" %}
{% endcapture %}
{% include feature.html image="images/team.jpg" link="team" title="Our Team" text=text %}