When you build an automatic sugar cane farm with Snad, a piston and a redstone clock (e.g. this modded one: https://www.curseforge.com/minecraft/mc-mods/redstone-clock-mod), Snad does trigger while the chunk is lazy/unloaded. This causes the server to create entities that all get loaded at once when you load that chunk and will cause the server to crash (because it can't handle that many entities).
Snad should never trigger on lazy/unloaded chunks to prevent that.
When you build an automatic sugar cane farm with Snad, a piston and a redstone clock (e.g. this modded one: https://www.curseforge.com/minecraft/mc-mods/redstone-clock-mod), Snad does trigger while the chunk is lazy/unloaded. This causes the server to create entities that all get loaded at once when you load that chunk and will cause the server to crash (because it can't handle that many entities).
Snad should never trigger on lazy/unloaded chunks to prevent that.