@@ -81,7 +81,7 @@ enum WindowMsgHandledType CPP_11(: Int) { MSG_IGNORED, MSG_HANDLED };
8181// callback types -------------------------------------------------------------
8282typedef void (*GameWinMsgBoxFunc)(); // used for the Message box callbacks.
8383typedef void (*GameWinDrawFunc)( GameWindow *,
84- WinInstanceData * );
84+ WinInstanceData * );
8585typedef void (*GameWinTooltipFunc)( GameWindow *,
8686 WinInstanceData *,
8787 UnsignedInt );
@@ -90,9 +90,9 @@ typedef WindowMsgHandledType (*GameWinInputFunc)( GameWindow *,
9090 WindowMsgData,
9191 WindowMsgData );
9292typedef WindowMsgHandledType (*GameWinSystemFunc)( GameWindow *,
93- UnsignedInt,
94- WindowMsgData,
95- WindowMsgData );
93+ UnsignedInt,
94+ WindowMsgData,
95+ WindowMsgData );
9696
9797enum
9898{
@@ -250,7 +250,7 @@ friend class GameWindowManager;
250250 Int winActivate (); // /< pop window to top of list and activate
251251 Int winBringToTop (); // /< bring this window to the top of the win list
252252 Int winEnable ( Bool enable ); /* *< enable/disable a window, a disbled
253- window can be seen but accepts no input */
253+ window can be seen but accepts no input */
254254 Bool winGetEnabled (); // /< Is window enabled?
255255 Int winHide ( Bool hide ); // /< hide/unhide a window
256256 Bool winIsHidden (); // /< is this window hidden/
@@ -352,8 +352,8 @@ friend class GameWindowManager;
352352 Int winSetDrawFunc ( GameWinDrawFunc draw ); // /< set draw
353353 Int winSetTooltipFunc ( GameWinTooltipFunc tooltip ); // /< set tooltip
354354 Int winSetCallbacks ( GameWinInputFunc input,
355- GameWinDrawFunc draw,
356- GameWinTooltipFunc tooltip ); // /< set draw, input, tooltip
355+ GameWinDrawFunc draw,
356+ GameWinTooltipFunc tooltip ); // /< set draw, input, tooltip
357357
358358 // pick correlation ---------------------------------------------------------
359359 Bool winPointInWindow ( Int x, Int y ); /* *is point inside this window?
@@ -488,16 +488,16 @@ extern WindowMsgHandledType GameWinDefaultSystem( GameWindow *window,
488488 WindowMsgData mData1 ,
489489 WindowMsgData mData2 );
490490extern WindowMsgHandledType GameWinDefaultInput ( GameWindow *window,
491- UnsignedInt msg,
492- WindowMsgData mData1 ,
493- WindowMsgData mData2 );
491+ UnsignedInt msg,
492+ WindowMsgData mData1 ,
493+ WindowMsgData mData2 );
494494extern WindowMsgHandledType GameWinBlockInput ( GameWindow *window,
495- UnsignedInt msg,
496- WindowMsgData mData1 ,
497- WindowMsgData mData2 );
495+ UnsignedInt msg,
496+ WindowMsgData mData1 ,
497+ WindowMsgData mData2 );
498498extern void GameWinDefaultTooltip ( GameWindow *window,
499- WinInstanceData *instData,
500- UnsignedInt mouse );
499+ WinInstanceData *instData,
500+ UnsignedInt mouse );
501501
502502extern const char *const WindowStatusNames[];
503503extern const char *const WindowStyleNames[];
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