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Presence.cs
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209 lines (194 loc) · 11.3 KB
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using System.Collections.Generic;
using System.IO;
using WowPacketParser.Enums.Battlenet;
using WowPacketParser.Misc;
using WowPacketParser.Parsing;
using WowPacketParserModule.BattleNet.V37165.Enums;
namespace WowPacketParserModule.BattleNet.V37165.Parsers
{
public static class Presence
{
[BattlenetParser(PresenceServerCommand.UpdateNotify)]
public static void HandleUpdateNotify(BattlenetPacket packet)
{
packet.ReadSkip(6);
packet.Read<uint>("IdMaster", 0, 32);
packet.ReadSkip(6);
var count = packet.Read<int>(0, 4);
for (var i = 0; i < count; ++i)
packet.Read<uint>("Handle", 0, 32, "Update", "HandlesCleared", i);
count = packet.Read<int>(0, 4);
var varSizes = new Queue<ushort>();
for (var i = 0; i < count; ++i)
varSizes.Enqueue(packet.Read<ushort>(0, 16));
count = packet.Read<int>(0, 4);
var handles = new List<uint>(count);
for (var i = 0; i < count; ++i)
handles.Add(packet.Read<uint>(0, 32));
var data = packet.ReadBytes(packet.Read<int>(0, 11));
HandleUpdateNotifyFields(packet.Stream, handles, data, varSizes);
if (packet.ReadBoolean())
{
packet.Read<uint>("Target", 0, 32, "Level0");
packet.ReadBoolean("IsLastPacket", "Level0");
}
packet.ReadBoolean("ServerOnly");
packet.Read<byte>("Online", 0, 8);
packet.Read<uint>("IdLocal", 0, 32);
}
class FieldInfo
{
public PresenceFieldType FieldType { get; set; }
public bool VariableLength { get; set; }
public ushort FixedLength { get; set; }
}
private static Dictionary<uint, FieldInfo> _fields = new Dictionary<uint, FieldInfo>();
private static void HandleUpdateNotifyFields(Packet outputStream, List<uint> handles, byte[] data, Queue<ushort> varSizes)
{
var reader = new BinaryReader(new MemoryStream(data));
for (var i = 0; i < handles.Count; ++i)
{
var handle = handles[i];
FieldInfo field = _fields[handle];
byte[] fieldData;
if (field.VariableLength)
fieldData = reader.ReadBytes(varSizes.Dequeue());
else
fieldData = reader.ReadBytes(field.FixedLength);
outputStream.AddValue("Handle", handle, i);
var bitStream = new BattlenetBitStream(fieldData);
switch (field.FieldType)
{
case PresenceFieldType.U8:
outputStream.AddValue("U8", bitStream.Read<byte>(0, 8), i);
break;
case PresenceFieldType.S8:
outputStream.AddValue("S8", bitStream.Read<sbyte>(sbyte.MinValue, 8), i);
break;
case PresenceFieldType.U16:
outputStream.AddValue("U16", bitStream.Read<ushort>(0, 16), i);
break;
case PresenceFieldType.S16:
outputStream.AddValue("S16", bitStream.Read<short>(short.MinValue, 16), i);
break;
case PresenceFieldType.U32:
outputStream.AddValue("U32", bitStream.Read<uint>(0, 32), i);
break;
case PresenceFieldType.S32:
outputStream.AddValue("S32", bitStream.Read<int>(int.MinValue, 32), i);
break;
case PresenceFieldType.U64:
outputStream.AddValue("U64", bitStream.Read<ulong>(0, 64), i);
break;
case PresenceFieldType.S64:
outputStream.AddValue("S64", bitStream.Read<long>(long.MinValue, 64), i);
break;
case PresenceFieldType.Float32:
outputStream.AddValue("Float32", bitStream.ReadSingle(), i);
break;
case PresenceFieldType.Float64:
outputStream.AddValue("Float64", bitStream.ReadDouble(), i);
break;
case PresenceFieldType.Bool:
outputStream.AddValue("Bool", bitStream.ReadBoolean(), i);
break;
case PresenceFieldType.FourCC:
outputStream.AddValue("FourCC", bitStream.ReadFourCC(), i);
break;
case PresenceFieldType.StringLiteral:
outputStream.AddValue("StringLiteral", bitStream.ReadString(bitStream.Read<int>(0, 9)), i);
break;
case PresenceFieldType.StringTableEntry:
outputStream.AddValue("TableId", bitStream.Read<ushort>(0, 16), i, "StringTableEntry");
outputStream.AddValue("Offset", bitStream.Read<ushort>(0, 16), i, "StringTableEntry");
break;
case PresenceFieldType.ImageTableEntry:
outputStream.AddValue("TableId", bitStream.Read<ushort>(0, 16), i, "ImageTableEntry");
outputStream.AddValue("Offset", bitStream.Read<ushort>(0, 16), i, "ImageTableEntry");
break;
case PresenceFieldType.OpaqueData:
outputStream.AddValue("OpaqueData", Utilities.ByteArrayToHexString(bitStream.ReadBytes(bitStream.Read<int>(0, 7))), i);
break;
case PresenceFieldType.ToonFullName:
outputStream.AddValue("Region", bitStream.Read<byte>(0, 8), i, "ToonFullName");
outputStream.AddValue("ProgramId", bitStream.ReadFourCC(), i, "ToonFullName");
outputStream.AddValue("Realm", bitStream.Read<uint>(0, 32), i, "ToonFullName");
outputStream.AddValue("Name", bitStream.ReadString(bitStream.Read<int>(2, 7)), i, "ToonFullName");
break;
case PresenceFieldType.AccountName:
outputStream.AddValue("GivenName", bitStream.ReadString(bitStream.Read<int>(0, 8)), i, "AccountName");
outputStream.AddValue("Surname", bitStream.ReadString(bitStream.Read<int>(0, 8)), i, "AccountName");
break;
case PresenceFieldType.ProfileAddress:
outputStream.AddValue("Id", bitStream.Read<ulong>(0, 64), i, "ProfileAddress");
outputStream.AddValue("Label", bitStream.Read<uint>(0, 32), i, "ProfileAddress");
break;
case PresenceFieldType.S2GameInfo:
outputStream.AddValue("VariantIndex", bitStream.Read<uint>(0, 6), i, "ShortLink");
outputStream.AddValue("Speed", bitStream.ReadFourCC(), i, "ShortLink");
var entries = bitStream.Read<int>(0, 3);
for (var j = 0; j < entries; ++j)
{
outputStream.AddValue("Id", bitStream.Read<uint>(0, 32), i, "ShortLink", j, "Handle");
outputStream.AddValue("Version", bitStream.Read<uint>(0, 32), i, "ShortLink", j, "Handle");
outputStream.AddValue("Type", bitStream.Read<uint>(0, 4), i, "ShortLink", j);
}
var joinable = !bitStream.ReadBoolean();
outputStream.AddValue("Joinable", joinable, i, "Advert");
if (joinable)
{
outputStream.AddValue("ServerLabel", bitStream.Read<uint>(0, 32), i, "Advert");
outputStream.AddValue("ServerEpoch", bitStream.Read<int>(int.MinValue, 32), i, "Advert");
outputStream.AddValue("AdvertId", bitStream.Read<uint>(0, 32), i, "Advert");
}
break;
case PresenceFieldType.AccountInfo:
outputStream.AddValue("AccountId", bitStream.Read<uint>(0, 32), i, "AccountInfo");
outputStream.AddValue("Region", bitStream.Read<byte>(0, 8), i, "AccountInfo");
outputStream.AddValue("GivenName", bitStream.ReadString(bitStream.Read<int>(0, 8)), i, "AccountInfo", "FullName");
outputStream.AddValue("Surname", bitStream.ReadString(bitStream.Read<int>(0, 8)), i, "AccountInfo", "FullName");
break;
case PresenceFieldType.ToonHandle:
outputStream.AddValue("Region", bitStream.Read<byte>(0, 8), i, "ToonHandle");
outputStream.AddValue("ProgramId", bitStream.ReadFourCC(), i, "ToonHandle");
outputStream.AddValue("Realm", bitStream.Read<uint>(0, 32), i, "ToonHandle");
outputStream.AddValue("Id", bitStream.Read<ulong>(0, 64), i, "ToonHandle");
break;
case PresenceFieldType.GameAccountHandle:
outputStream.AddValue("Region", bitStream.Read<byte>(0, 8), i, "GameAccountHandle");
outputStream.AddValue("ProgramId", bitStream.ReadFourCC(), i, "GameAccountHandle");
outputStream.AddValue("Id", bitStream.Read<uint>(0, 32), i, "GameAccountHandle");
break;
case PresenceFieldType.Achievement:
outputStream.AddValue("AchievementId", bitStream.Read<ulong>(0, 64), i, "Achievement");
outputStream.AddValue("Completion", bitStream.Read<int>(int.MinValue, 32), i, "Achievement");
outputStream.AddValue("EarnedCount", bitStream.Read<uint>(0, 32), i, "Achievement");
break;
case PresenceFieldType.AccountNickname:
outputStream.AddValue("AccountNickname", bitStream.ReadString(bitStream.Read<int>(0, 7)), i);
break;
}
}
}
[BattlenetParser(PresenceServerCommand.FieldSpecAnnounce)]
public static void HandleFieldSpecAnnounce(BattlenetPacket packet)
{
_fields.Clear();
var fields = packet.Read<int>(0, 7);
for (var i = 0; i < fields; ++i)
{
var field = new FieldInfo();
packet.ReadBoolean("Writable", i, "Spec");
packet.ReadBoolean("ServerOnly", i, "Spec");
packet.ReadBoolean("Ephemeral", i, "Spec");
field.VariableLength = packet.ReadBoolean("Variable", i, "Spec", "Size");
if (!field.VariableLength)
field.FixedLength = packet.Read<ushort>("Fixed", 0, 16, i, "Spec", "Size");
field.FieldType = packet.Read<PresenceFieldType>("Id", 0, 8, i, "Spec");
packet.ReadBoolean("ClientOnly", i, "Spec");
var handle = packet.Read<uint>("Handle", 0, 32, i);
_fields.Add(handle, field);
}
}
}
}