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This repository was archived by the owner on Nov 7, 2024. It is now read-only.

Commit ea0ebd5

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DaZombieKiller
committed
Replace tabs with spaces
1 parent 728e9c6 commit ea0ebd5

3 files changed

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<?xml version="1.0" encoding="utf-8"?>
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<Project Name="PluginManager.Installer" Path="Source/PluginManager.Installer" Type="Console">
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<References>
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<!-- GAC Assemblies -->
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<References>
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<!-- GAC Assemblies -->
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<!-- NuGet -->
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<Reference Include="Mono.Cecil" />
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</References>
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<!-- NuGet -->
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<Reference Include="Mono.Cecil" />
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</References>
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<Files>
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<!-- C# Sources -->
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<Compile Include="Program.cs" />
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</Files>
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<Files>
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<!-- C# Sources -->
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<Compile Include="Program.cs" />
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</Files>
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</Project>
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<?xml version="1.0" encoding="utf-8"?>
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<Project Name="PluginManager" Path="Source/PluginManager" Type="Library">
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<References>
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<!-- GAC Assemblies -->
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<References>
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<!-- GAC Assemblies -->
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<!-- Unity API -->
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<Reference Include="UnityEngine" />
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</References>
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<!-- Unity API -->
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<Reference Include="UnityEngine" />
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</References>
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<!-- The framework version must be v3.5 or lower,
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<!-- The framework version must be v3.5 or lower,
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because that's the only one supported by all
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versions of Unity. -->
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<Properties>
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<FrameworkVersions>
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<Platform Name="Windows"><Version>v3.5</Version></Platform>
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<Platform Name="Linux"><Version>v3.5</Version></Platform>
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<Platform Name="MacOS"><Version>v3.5</Version></Platform>
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</FrameworkVersions>
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</Properties>
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<Properties>
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<FrameworkVersions>
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<Platform Name="Windows"><Version>v3.5</Version></Platform>
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<Platform Name="Linux"><Version>v3.5</Version></Platform>
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<Platform Name="MacOS"><Version>v3.5</Version></Platform>
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</FrameworkVersions>
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</Properties>
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<Files>
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<Files>
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<Compile Include="PluginManager.cs" />
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<Compile Include="Plugin/Attributes.cs" />
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<Compile Include="Plugin/Extensions/Extensions.cs" />
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</Files>
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</Files>
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</Project>
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<?xml version="1.0" encoding="utf-8" ?>
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<ExternalProject Name="UnityEngine">
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<Binary
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Name="UnityEngine"
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Path="Managed/UnityEngine.dll"
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/>
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<Binary
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Name="UnityEngine"
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Path="Managed/UnityEngine.dll"
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/>
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</ExternalProject>

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