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Actor Editor improvements #91
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enhancementNew feature or requestNew feature or request
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KR155E
opened on Feb 2, 2025
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- Move extra properties and logic out of the components list and into a configuration panel
- Externalize „materials“ to be able to share textures/charsets/tiles with other actors (Actor -> Texture -> Charset -> Tiles/Map)
- Tiles/Tilemap inspector
- Add depth map support for sprites
- Add 3D Model as possible sprite source
- Add "enabled" flag to components
- Add ability to have folders, and option to merge wireframe meshes by folder (mind displacements when merging)
- Tool to scale up/down a wireframe mesh’s size
- Wireframe mesh OBJ import
- Add support for other MBgMapSprite modes, not just 1x1
- Support custom Sprite allocators (e.g. AutoScrollingMBgmapSprite in Play Novel)
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