It would be nice to have the ability to replace every instance of tile A with tile B within a level.
When building a level with a custom tileset and discovering a misplaced tile within the tileset, it will take a lot of work having to rebuild the whole level because the tiles in the tileset shifted one spot because you moved that one tile around. Having the ability to replace tiles would save a lot of time here, because you get a way to fix your level that is unavailable now. J2L Tool by zapS on J2O already does this, but it doesn't seem to work for larger (TSF) tilesets.
It would be nice to have the ability to replace every instance of tile A with tile B within a level.
When building a level with a custom tileset and discovering a misplaced tile within the tileset, it will take a lot of work having to rebuild the whole level because the tiles in the tileset shifted one spot because you moved that one tile around. Having the ability to replace tiles would save a lot of time here, because you get a way to fix your level that is unavailable now. J2L Tool by zapS on J2O already does this, but it doesn't seem to work for larger (TSF) tilesets.