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clientsettingsdlg.cpp
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1218 lines (1024 loc) · 55.9 KB
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/******************************************************************************\
* Copyright (c) 2004-2024
*
* Author(s):
* Volker Fischer
*
******************************************************************************
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*
\******************************************************************************/
#include "clientsettingsdlg.h"
/* Implementation *************************************************************/
CClientSettingsDlg::CClientSettingsDlg ( CClient* pNCliP, CClientSettings* pNSetP, QWidget* parent ) :
CBaseDlg ( parent, Qt::Window ), // use Qt::Window to get min/max window buttons
pClient ( pNCliP ),
pSettings ( pNSetP )
{
setupUi ( this );
#if defined( Q_OS_IOS )
// iOS needs menu to close
QMenuBar* pMenu = new QMenuBar ( this );
QAction* action = pMenu->addAction ( tr ( "&Close" ) );
connect ( action, SIGNAL ( triggered() ), this, SLOT ( close() ) );
// Now tell the layout about the menu
layout()->setMenuBar ( pMenu );
#endif
#if defined( Q_OS_ANDROID ) || defined( ANDROID )
// Android too
QMenuBar* pMenu = new QMenuBar ( this );
QMenu* pCloseMenu = new QMenu ( tr ( "&Close" ), this );
pCloseMenu->addAction ( tr ( "&Close" ), this, SLOT ( close() ) );
pMenu->addMenu ( pCloseMenu );
// Now tell the layout about the menu
layout()->setMenuBar ( pMenu );
#endif
// Add help text to controls -----------------------------------------------
// local audio input fader
QString strAudFader = "<b>" + tr ( "Local Audio Input Fader" ) + ":</b> " +
tr ( "Controls the relative levels of the left and right local audio "
"channels. For a mono signal it acts as a pan between the two channels. "
"For example, if a microphone is connected to "
"the right input channel and an instrument is connected to the left "
"input channel which is much louder than the microphone, move the "
"audio fader in a direction where the label above the fader shows "
"%1, where %2 is the current attenuation indicator." )
.arg ( "<i>" + tr ( "L" ) + " -x</i>", "<i>x</i>" );
lblAudioPan->setWhatsThis ( strAudFader );
lblAudioPanValue->setWhatsThis ( strAudFader );
sldAudioPan->setWhatsThis ( strAudFader );
sldAudioPan->setAccessibleName ( tr ( "Local audio input fader (left/right)" ) );
// jitter buffer
QString strJitterBufferSize = "<b>" + tr ( "Jitter Buffer Size" ) + ":</b> " +
tr ( "The jitter buffer compensates for network and sound card timing jitters. The "
"size of the buffer therefore influences the quality of "
"the audio stream (how many dropouts occur) and the overall delay "
"(the longer the buffer, the higher the delay)." ) +
"<br>" +
tr ( "You can set the jitter buffer size manually for the local client "
"and the remote server. For the local jitter buffer, dropouts in the "
"audio stream are indicated by the light below the "
"jitter buffer size faders. If the light turns to red, a buffer "
"overrun/underrun has taken place and the audio stream is interrupted." ) +
"<br>" +
tr ( "The jitter buffer setting is therefore a trade-off between audio "
"quality and overall delay." ) +
"<br>" +
tr ( "If the Auto setting is enabled, the jitter buffers of the local client and "
"the remote server are set automatically "
"based on measurements of the network and sound card timing jitter. If "
"Auto is enabled, the jitter buffer size faders are "
"disabled (they cannot be moved with the mouse)." );
QString strJitterBufferSizeTT = tr ( "If the Auto setting "
"is enabled, the network buffers of the local client and "
"the remote server are set to a conservative "
"value to minimize the audio dropout probability. To tweak the "
"audio delay/latency it is recommended to disable the Auto setting "
"and to lower the jitter buffer size manually by "
"using the sliders until your personal acceptable amount "
"of dropouts is reached. The LED indicator will display the audio "
"dropouts of the local jitter buffer with a red light." ) +
TOOLTIP_COM_END_TEXT;
lblNetBuf->setWhatsThis ( strJitterBufferSize );
lblNetBuf->setToolTip ( strJitterBufferSizeTT );
grbJitterBuffer->setWhatsThis ( strJitterBufferSize );
grbJitterBuffer->setToolTip ( strJitterBufferSizeTT );
sldNetBuf->setWhatsThis ( strJitterBufferSize );
sldNetBuf->setAccessibleName ( tr ( "Local jitter buffer slider control" ) );
sldNetBuf->setToolTip ( strJitterBufferSizeTT );
sldNetBufServer->setWhatsThis ( strJitterBufferSize );
sldNetBufServer->setAccessibleName ( tr ( "Server jitter buffer slider control" ) );
sldNetBufServer->setToolTip ( strJitterBufferSizeTT );
chbAutoJitBuf->setAccessibleName ( tr ( "Auto jitter buffer check box" ) );
chbAutoJitBuf->setToolTip ( strJitterBufferSizeTT );
#if !defined( WITH_JACK )
// sound card device
lblSoundcardDevice->setWhatsThis ( "<b>" + tr ( "Audio Device" ) + ":</b> " +
tr ( "Under the Windows operating system the ASIO driver (sound card) can be "
"selected using %1. If the selected ASIO driver is not valid an error "
"message is shown and the previous valid driver is selected. "
"Under macOS the input and output hardware can be selected." )
.arg ( APP_NAME ) +
"<br>" +
tr ( "If the driver is selected during an active connection, the connection "
"is stopped, the driver is changed and the connection is started again "
"automatically." ) );
cbxSoundcard->setAccessibleName ( tr ( "Sound card device selector combo box" ) );
# if defined( _WIN32 )
// set Windows specific tool tip
cbxSoundcard->setToolTip ( tr ( "If the ASIO4ALL driver is used, "
"please note that this driver usually introduces approx. 10-30 ms of "
"additional audio delay. Using a sound card with a native ASIO driver "
"is therefore recommended." ) +
"<br>" +
tr ( "If you are using the kX ASIO "
"driver, make sure to connect the ASIO inputs in the kX DSP settings "
"panel." ) +
TOOLTIP_COM_END_TEXT );
# endif
// sound card input/output channel mapping
QString strSndCrdChanMapp = "<b>" + tr ( "Sound Card Channel Mapping" ) + ":</b> " +
tr ( "If the selected sound card device offers more than one "
"input or output channel, the Input Channel Mapping and Output "
"Channel Mapping settings are visible." ) +
"<br>" +
tr ( "For each %1 input/output channel (left and "
"right channel) a different actual sound card channel can be "
"selected." )
.arg ( APP_NAME );
lblInChannelMapping->setWhatsThis ( strSndCrdChanMapp );
lblOutChannelMapping->setWhatsThis ( strSndCrdChanMapp );
cbxLInChan->setWhatsThis ( strSndCrdChanMapp );
cbxLInChan->setAccessibleName ( tr ( "Left input channel selection combo box" ) );
cbxRInChan->setWhatsThis ( strSndCrdChanMapp );
cbxRInChan->setAccessibleName ( tr ( "Right input channel selection combo box" ) );
cbxLOutChan->setWhatsThis ( strSndCrdChanMapp );
cbxLOutChan->setAccessibleName ( tr ( "Left output channel selection combo box" ) );
cbxROutChan->setWhatsThis ( strSndCrdChanMapp );
cbxROutChan->setAccessibleName ( tr ( "Right output channel selection combo box" ) );
#endif
// enable OPUS64
chbSmallNetworkBuffers->setWhatsThis (
"<b>" + tr ( "Small Network Buffers" ) + ":</b> " +
tr ( "Enables support for very small network audio packets. These "
"network packets are only actually used if the sound card buffer delay is smaller than %1 samples. The "
"smaller the network buffers, the lower the audio latency. But at the same time "
"the network load and the probability of audio dropouts or sound artifacts increases." )
.arg ( DOUBLE_SYSTEM_FRAME_SIZE_SAMPLES ) );
chbSmallNetworkBuffers->setAccessibleName ( tr ( "Small network buffers check box" ) );
// sound card buffer delay
QString strSndCrdBufDelay =
"<b>" + tr ( "Sound Card Buffer Delay" ) + ":</b> " +
tr ( "The buffer delay setting is a fundamental setting of %1. "
"This setting has an influence on many connection properties." )
.arg ( APP_NAME ) +
"<br>" + tr ( "Three buffer sizes can be selected" ) +
":<ul>"
"<li>" +
tr ( "64 samples: Provides the lowest latency but does not work with all sound cards." ) +
"</li>"
"<li>" +
tr ( "128 samples: Should work for most available sound cards." ) +
"</li>"
"<li>" +
tr ( "256 samples: Should only be used when 64 or 128 samples "
"is causing issues." ) +
"</li>"
"</ul>" +
tr ( "Some sound card drivers do not allow the buffer delay to be changed from within %1. "
"In this case the buffer delay setting is disabled and has to be changed using the sound card driver. "
"Use the appropriate tool for the interface in use to adjust this buffer size. "
"For example, if using ASIO, use the \"ASIO Device Settings\" button to open the driver settings panel or if using JACK, use a tool "
"such as QjackCtl to adjust the buffer size. "
"Other interfaces, such as Pipewire, would require their appropriate tool being used. Please refer to the interface manual." )
.arg ( APP_NAME ) +
"<br>" +
tr ( "If no buffer size is selected and all settings are disabled, this means a "
"buffer size in use by the driver which does not match the values. %1 "
"will still work with this setting but may have restricted "
"performance." )
.arg ( APP_NAME ) +
"<br>" +
tr ( "The actual buffer delay has influence on the connection, the "
"current upload rate and the overall delay. The lower the buffer size, "
"the higher the probability of a red light in the status indicator (drop "
"outs) and the higher the upload rate and the lower the overall "
"delay." ) +
"<br>" + tr ( "The buffer setting is therefore a trade-off between audio quality and overall delay." );
QString strSndCrdBufDelayTT =
tr ( "Some sound card drivers do not allow the buffer delay to be changed from within %1. "
"In this case the buffer delay setting is disabled and has to be changed using the sound card driver. "
"Use the appropriate tool for the interface in use to adjust this buffer size. "
"For example, if using ASIO, use the \"ASIO Device Settings\" button to open the driver settings panel or if using JACK, use a tool "
"such as QjackCtl to adjust the buffer size. "
"Other interfaces, such as Pipewire, would require their appropriate tool being used. Please refer to the interface manual." )
.arg ( APP_NAME ) +
TOOLTIP_COM_END_TEXT;
#if defined( _WIN32 ) && !defined( WITH_JACK )
// Driver setup button
QString strSndCardDriverSetup = "<b>" + tr ( "Sound card driver settings" ) + ":</b> " +
tr ( "This opens the driver settings of your sound card. Some drivers "
"allow you to change buffer settings, others like ASIO4ALL "
"lets you choose input or outputs of your device(s). "
"More information can be found on jamulus.io." );
QString strSndCardDriverSetupTT = tr ( "Opens the driver settings. Note: %1 currently only supports devices "
"with a sample rate of %2 Hz. "
"You will not be able to select a driver/device which doesn't. "
"For more help see jamulus.io." )
.arg ( APP_NAME )
.arg ( SYSTEM_SAMPLE_RATE_HZ ) +
TOOLTIP_COM_END_TEXT;
#endif
rbtBufferDelayPreferred->setWhatsThis ( strSndCrdBufDelay );
rbtBufferDelayPreferred->setAccessibleName ( tr ( "64 samples setting radio button" ) );
rbtBufferDelayPreferred->setToolTip ( strSndCrdBufDelayTT );
rbtBufferDelayDefault->setWhatsThis ( strSndCrdBufDelay );
rbtBufferDelayDefault->setAccessibleName ( tr ( "128 samples setting radio button" ) );
rbtBufferDelayDefault->setToolTip ( strSndCrdBufDelayTT );
rbtBufferDelaySafe->setWhatsThis ( strSndCrdBufDelay );
rbtBufferDelaySafe->setAccessibleName ( tr ( "256 samples setting radio button" ) );
rbtBufferDelaySafe->setToolTip ( strSndCrdBufDelayTT );
#if defined( _WIN32 ) && !defined( WITH_JACK )
butDriverSetup->setWhatsThis ( strSndCardDriverSetup );
butDriverSetup->setAccessibleName ( tr ( "ASIO Device Settings push button" ) );
butDriverSetup->setToolTip ( strSndCardDriverSetupTT );
#endif
// fancy skin
lblSkin->setWhatsThis ( "<b>" + tr ( "Skin" ) + ":</b> " + tr ( "Select the skin to be used for the main window." ) );
cbxSkin->setAccessibleName ( tr ( "Skin combo box" ) );
// MeterStyle
lblMeterStyle->setWhatsThis ( "<b>" + tr ( "Meter Style" ) + ":</b> " +
tr ( "Select the meter style to be used for the level meters. The "
"Bar (narrow) and LEDs (round, small) options only apply to the mixerboard. When "
"Bar (narrow) is selected, the input meters are set to Bar (wide). When "
"LEDs (round, small) is selected, the input meters are set to LEDs (round, big). "
"The remaining options apply to the mixerboard and input meters." ) );
cbxMeterStyle->setAccessibleName ( tr ( "Meter Style combo box" ) );
// Interface Language
lblLanguage->setWhatsThis ( "<b>" + tr ( "Language" ) + ":</b> " + tr ( "Select the language to be used for the user interface." ) );
cbxLanguage->setAccessibleName ( tr ( "Language combo box" ) );
// audio channels
QString strAudioChannels = "<b>" + tr ( "Audio Channels" ) + ":</b> " +
tr ( "Selects the number of audio channels to be used for communication between "
"client and server. There are three modes available:" ) +
"<ul>"
"<li>"
"<b>" +
tr ( "Mono" ) + "</b> " + tr ( "and" ) + " <b>" + tr ( "Stereo" ) + ":</b> " +
tr ( "These modes use "
"one and two audio channels respectively." ) +
"</li>"
"<li>"
"<b>" +
tr ( "Mono in/Stereo-out" ) + ":</b> " +
tr ( "The audio signal sent to the server is mono but the "
"return signal is stereo. This is useful if the "
"sound card has the instrument on one input channel and the "
"microphone on the other. In that case the two input signals "
"can be mixed to one mono channel but the server mix is heard in "
"stereo." ) +
"</li>"
"<li>" +
tr ( "Enabling " ) + "<b>" + tr ( "Stereo" ) + "</b> " +
tr ( " mode "
"will increase your stream's data rate. Make sure your upload rate does not "
"exceed the available upload speed of your internet connection." ) +
"</li>"
"</ul>" +
tr ( "In stereo streaming mode, no audio channel selection "
"for the reverb effect will be available on the main window "
"since the effect is applied to both channels in this case." );
lblAudioChannels->setWhatsThis ( strAudioChannels );
cbxAudioChannels->setWhatsThis ( strAudioChannels );
cbxAudioChannels->setAccessibleName ( tr ( "Audio channels combo box" ) );
// audio quality
QString strAudioQuality = "<b>" + tr ( "Audio Quality" ) + ":</b> " +
tr ( "The higher the audio quality, the higher your audio stream's "
"data rate. Make sure your upload rate does not exceed the "
"available bandwidth of your internet connection." );
lblAudioQuality->setWhatsThis ( strAudioQuality );
cbxAudioQuality->setWhatsThis ( strAudioQuality );
cbxAudioQuality->setAccessibleName ( tr ( "Audio quality combo box" ) );
// new client fader level
QString strNewClientLevel = "<b>" + tr ( "New Client Level" ) + ":</b> " +
tr ( "This setting defines the fader level of a newly "
"connected client in percent. If a new client connects "
"to the current server, they will get the specified initial "
"fader level if no other fader level from a previous connection "
"of that client was already stored." );
lblNewClientLevel->setWhatsThis ( strNewClientLevel );
edtNewClientLevel->setWhatsThis ( strNewClientLevel );
edtNewClientLevel->setAccessibleName ( tr ( "New client level edit box" ) );
// input boost
QString strInputBoost = "<b>" + tr ( "Input Boost" ) + ":</b> " +
tr ( "This setting allows you to increase your input signal level "
"by factors up to 10 (+20dB). "
"If your sound is too quiet, first try to increase the level by "
"getting closer to the microphone, adjusting your sound equipment "
"or increasing levels in your operating system's input settings. "
"Only if this fails, set a factor here. "
"If your sound is too loud, sounds distorted and is clipping, this "
"option will not help. Do not use it. The distortion will still be "
"there. Instead, decrease your input level by getting farther away "
"from your microphone, adjusting your sound equipment "
"or by decreasing your operating system's input settings." );
lblInputBoost->setWhatsThis ( strInputBoost );
cbxInputBoost->setWhatsThis ( strInputBoost );
cbxInputBoost->setAccessibleName ( tr ( "Input Boost combo box" ) );
// custom directories
QString strCustomDirectories = "<b>" + tr ( "Custom Directories" ) + ":</b> " +
tr ( "If you need to add additional directories to the Connect dialog Directory drop down, "
"you can enter the addresses here.<br>" );
lblCustomDirectories->setWhatsThis ( strCustomDirectories );
cbxCustomDirectories->setWhatsThis ( strCustomDirectories );
cbxCustomDirectories->setAccessibleName ( tr ( "Custom Directories combo box" ) );
tbtDeleteCustomDirectory->setAccessibleName ( tr ( "Delete custom directory button" ) );
tbtDeleteCustomDirectory->setWhatsThis ( "<b>" + tr ( "Delete Custom Directory" ) + ":</b> " +
tr ( "Click the button to delete the currently selected custom directory." ) );
tbtDeleteCustomDirectory->setText ( u8"\u232B" );
// current connection status parameter
QString strConnStats = "<b>" + tr ( "Audio Upstream Rate" ) + ":</b> " +
tr ( "Depends on the current audio packet size and "
"compression setting. Make sure that the upstream rate is not "
"higher than your available internet upload speed (check this with a "
"service such as speedtest.net)." );
lblUpstreamValue->setWhatsThis ( strConnStats );
grbUpstreamValue->setWhatsThis ( strConnStats );
QString strNumMixerPanelRows =
"<b>" + tr ( "Number of Mixer Panel Rows" ) + ":</b> " + tr ( "Adjust the number of rows used to arrange the mixer panel." );
lblMixerRows->setWhatsThis ( strNumMixerPanelRows );
spnMixerRows->setWhatsThis ( strNumMixerPanelRows );
spnMixerRows->setAccessibleName ( tr ( "Number of Mixer Panel Rows spin box" ) );
chbDetectFeedback->setWhatsThis ( "<b>" + tr ( "Feedback Protection" ) + ":</b> " +
tr ( "Prevents acoustic feedback between microphone and speakers." ) );
chbDetectFeedback->setAccessibleName ( tr ( "Feedback Protection check box" ) );
// audio alerts
chbAudioAlerts->setWhatsThis ( "<b>" + tr ( "Audio Alerts" ) + ":</b> " +
tr ( "Trigger an audio alert when receiving a chat message and when a new client joins the session. "
"A second sound device may be required to hear the alerts." ) );
chbAudioAlerts->setAccessibleName ( tr ( "Audio Alerts check box" ) );
// init driver button
#if defined( _WIN32 ) && !defined( WITH_JACK )
butDriverSetup->setText ( tr ( "ASIO Device Settings" ) );
#else
// no use for this button for MacOS/Linux right now or when using JACK -> hide it
butDriverSetup->hide();
#endif
// init audio in fader
sldAudioPan->setRange ( AUD_FADER_IN_MIN, AUD_FADER_IN_MAX );
sldAudioPan->setTickInterval ( AUD_FADER_IN_MAX / 5 );
UpdateAudioFaderSlider();
// init delay and other information controls
lblUpstreamValue->setText ( "---" );
lblUpstreamUnit->setText ( "" );
edtNewClientLevel->setValidator ( new QIntValidator ( 0, 100, this ) ); // % range from 0-100
// init slider controls ---
// network buffer sliders
sldNetBuf->setRange ( MIN_NET_BUF_SIZE_NUM_BL, MAX_NET_BUF_SIZE_NUM_BL );
sldNetBufServer->setRange ( MIN_NET_BUF_SIZE_NUM_BL, MAX_NET_BUF_SIZE_NUM_BL );
UpdateJitterBufferFrame();
// init sound card channel selection frame
UpdateSoundDeviceChannelSelectionFrame();
// Audio Channels combo box
cbxAudioChannels->clear();
cbxAudioChannels->addItem ( tr ( "Mono" ) ); // CC_MONO
cbxAudioChannels->addItem ( tr ( "Mono-in/Stereo-out" ) ); // CC_MONO_IN_STEREO_OUT
cbxAudioChannels->addItem ( tr ( "Stereo" ) ); // CC_STEREO
cbxAudioChannels->setCurrentIndex ( static_cast<int> ( pClient->GetAudioChannels() ) );
// Audio Quality combo box
cbxAudioQuality->clear();
cbxAudioQuality->addItem ( tr ( "Low" ) ); // AQ_LOW
cbxAudioQuality->addItem ( tr ( "Normal" ) ); // AQ_NORMAL
cbxAudioQuality->addItem ( tr ( "High" ) ); // AQ_HIGH
cbxAudioQuality->setCurrentIndex ( static_cast<int> ( pClient->GetAudioQuality() ) );
// GUI design (skin) combo box
cbxSkin->clear();
cbxSkin->addItem ( tr ( "Normal" ) ); // GD_STANDARD
cbxSkin->addItem ( tr ( "Fancy" ) ); // GD_ORIGINAL
cbxSkin->addItem ( tr ( "Compact" ) ); // GD_SLIMFADER
cbxSkin->setCurrentIndex ( static_cast<int> ( pClient->GetGUIDesign() ) );
// MeterStyle combo box
cbxMeterStyle->clear();
cbxMeterStyle->addItem ( tr ( "Bar (narrow)" ) ); // MT_BAR_NARROW
cbxMeterStyle->addItem ( tr ( "Bar (wide)" ) ); // MT_BAR_WIDE
cbxMeterStyle->addItem ( tr ( "LEDs (stripe)" ) ); // MT_LED_STRIPE
cbxMeterStyle->addItem ( tr ( "LEDs (round, small)" ) ); // MT_LED_ROUND_SMALL
cbxMeterStyle->addItem ( tr ( "LEDs (round, big)" ) ); // MT_LED_ROUND_BIG
cbxMeterStyle->setCurrentIndex ( static_cast<int> ( pClient->GetMeterStyle() ) );
// language combo box (corrects the setting if language not found)
cbxLanguage->Init ( pSettings->strLanguage );
// init custom directories combo box (max MAX_NUM_SERVER_ADDR_ITEMS entries)
cbxCustomDirectories->setMaxCount ( MAX_NUM_SERVER_ADDR_ITEMS );
cbxCustomDirectories->setInsertPolicy ( QComboBox::NoInsert );
// update new client fader level edit box
edtNewClientLevel->setText ( QString::number ( pSettings->iNewClientFaderLevel ) );
// Input Boost combo box
cbxInputBoost->clear();
cbxInputBoost->addItem ( tr ( "None" ) );
for ( int i = 2; i <= 10; i++ )
{
cbxInputBoost->addItem ( QString ( "%1x" ).arg ( i ) );
}
// factor is 1-based while index is 0-based:
cbxInputBoost->setCurrentIndex ( pSettings->iInputBoost - 1 );
// init number of mixer rows
spnMixerRows->setValue ( pSettings->iNumMixerPanelRows );
// init audio alerts
chbAudioAlerts->setCheckState ( pSettings->bEnableAudioAlerts ? Qt::Checked : Qt::Unchecked );
// update feedback detection
chbDetectFeedback->setCheckState ( pSettings->bEnableFeedbackDetection ? Qt::Checked : Qt::Unchecked );
// update enable small network buffers check box
chbSmallNetworkBuffers->setCheckState ( pClient->GetEnableOPUS64() ? Qt::Checked : Qt::Unchecked );
// set text for sound card buffer delay radio buttons
rbtBufferDelayPreferred->setText ( GenSndCrdBufferDelayString ( FRAME_SIZE_FACTOR_PREFERRED * SYSTEM_FRAME_SIZE_SAMPLES ) );
rbtBufferDelayDefault->setText ( GenSndCrdBufferDelayString ( FRAME_SIZE_FACTOR_DEFAULT * SYSTEM_FRAME_SIZE_SAMPLES ) );
rbtBufferDelaySafe->setText ( GenSndCrdBufferDelayString ( FRAME_SIZE_FACTOR_SAFE * SYSTEM_FRAME_SIZE_SAMPLES ) );
// sound card buffer delay inits
SndCrdBufferDelayButtonGroup.addButton ( rbtBufferDelayPreferred );
SndCrdBufferDelayButtonGroup.addButton ( rbtBufferDelayDefault );
SndCrdBufferDelayButtonGroup.addButton ( rbtBufferDelaySafe );
UpdateSoundCardFrame();
// Add help text to controls -----------------------------------------------
// Musician Profile
QString strFaderTag = "<b>" + tr ( "Musician Profile" ) + ":</b> " +
tr ( "Write your name or an alias here so the other musicians you want to "
"play with know who you are. You may also add a picture of the instrument "
"you play and a flag of the country or region you are located in. "
"Your city and skill level playing your instrument may also be added." ) +
"<br>" +
tr ( "What you set here will appear at your fader on the mixer "
"board when you are connected to a %1 server. This tag will "
"also be shown at each client which is connected to the same server as "
"you." )
.arg ( APP_NAME );
plblAlias->setWhatsThis ( strFaderTag );
pedtAlias->setAccessibleName ( tr ( "Alias or name edit box" ) );
plblInstrument->setWhatsThis ( strFaderTag );
pcbxInstrument->setAccessibleName ( tr ( "Instrument picture button" ) );
plblCountry->setWhatsThis ( strFaderTag );
pcbxCountry->setAccessibleName ( tr ( "Country/region flag button" ) );
plblCity->setWhatsThis ( strFaderTag );
pedtCity->setAccessibleName ( tr ( "City edit box" ) );
plblSkill->setWhatsThis ( strFaderTag );
pcbxSkill->setAccessibleName ( tr ( "Skill level combo box" ) );
// Instrument pictures combo box -------------------------------------------
// add an entry for all known instruments
for ( int iCurInst = 0; iCurInst < CInstPictures::GetNumAvailableInst(); iCurInst++ )
{
// create a combo box item with text, image and background color
QColor InstrColor;
pcbxInstrument->addItem ( QIcon ( CInstPictures::GetResourceReference ( iCurInst ) ), CInstPictures::GetName ( iCurInst ), iCurInst );
switch ( CInstPictures::GetCategory ( iCurInst ) )
{
case CInstPictures::IC_OTHER_INSTRUMENT:
InstrColor = QColor ( Qt::blue );
break;
case CInstPictures::IC_WIND_INSTRUMENT:
InstrColor = QColor ( Qt::green );
break;
case CInstPictures::IC_STRING_INSTRUMENT:
InstrColor = QColor ( Qt::red );
break;
case CInstPictures::IC_PLUCKING_INSTRUMENT:
InstrColor = QColor ( Qt::cyan );
break;
case CInstPictures::IC_PERCUSSION_INSTRUMENT:
InstrColor = QColor ( Qt::white );
break;
case CInstPictures::IC_KEYBOARD_INSTRUMENT:
InstrColor = QColor ( Qt::yellow );
break;
case CInstPictures::IC_MULTIPLE_INSTRUMENT:
InstrColor = QColor ( Qt::black );
break;
}
InstrColor.setAlpha ( 10 );
pcbxInstrument->setItemData ( iCurInst, InstrColor, Qt::BackgroundRole );
}
// sort the items in alphabetical order
pcbxInstrument->model()->sort ( 0 );
// Country flag icons combo box --------------------------------------------
// add an entry for all known country flags
for ( int iCurCntry = static_cast<int> ( QLocale::AnyCountry ); iCurCntry < static_cast<int> ( QLocale::LastCountry ); iCurCntry++ )
{
// exclude the "None" entry since it is added after the sorting
if ( static_cast<QLocale::Country> ( iCurCntry ) == QLocale::AnyCountry )
{
continue;
}
if ( !CLocale::IsCountryCodeSupported ( iCurCntry ) )
{
// The current Qt version which is the base for the loop may support
// more country codes than our protocol does. Therefore, skip
// the unsupported options to avoid surprises.
continue;
}
// get current country enum
QLocale::Country eCountry = static_cast<QLocale::Country> ( iCurCntry );
// try to load icon from resource file name
QIcon CurFlagIcon;
CurFlagIcon.addFile ( CLocale::GetCountryFlagIconsResourceReference ( eCountry ) );
// only add the entry if a flag is available
if ( !CurFlagIcon.isNull() )
{
// create a combo box item with text and image
pcbxCountry->addItem ( QIcon ( CurFlagIcon ), QLocale::countryToString ( eCountry ), iCurCntry );
}
}
// sort country combo box items in alphabetical order
pcbxCountry->model()->sort ( 0, Qt::AscendingOrder );
// the "None" country gets a special icon and is the very first item
QIcon FlagNoneIcon;
FlagNoneIcon.addFile ( ":/png/flags/res/flags/flagnone.png" );
pcbxCountry->insertItem ( 0, FlagNoneIcon, tr ( "None" ), static_cast<int> ( QLocale::AnyCountry ) );
// Skill level combo box ---------------------------------------------------
// create a pixmap showing the skill level colors
QPixmap SLPixmap ( 16, 11 ); // same size as the country flags
SLPixmap.fill ( QColor::fromRgb ( RGBCOL_R_SL_NOT_SET, RGBCOL_G_SL_NOT_SET, RGBCOL_B_SL_NOT_SET ) );
pcbxSkill->addItem ( QIcon ( SLPixmap ), tr ( "None" ), SL_NOT_SET );
SLPixmap.fill ( QColor::fromRgb ( RGBCOL_R_SL_BEGINNER, RGBCOL_G_SL_BEGINNER, RGBCOL_B_SL_BEGINNER ) );
pcbxSkill->addItem ( QIcon ( SLPixmap ), tr ( "Beginner" ), SL_BEGINNER );
SLPixmap.fill ( QColor::fromRgb ( RGBCOL_R_SL_INTERMEDIATE, RGBCOL_G_SL_INTERMEDIATE, RGBCOL_B_SL_INTERMEDIATE ) );
pcbxSkill->addItem ( QIcon ( SLPixmap ), tr ( "Intermediate" ), SL_INTERMEDIATE );
SLPixmap.fill ( QColor::fromRgb ( RGBCOL_R_SL_SL_PROFESSIONAL, RGBCOL_G_SL_SL_PROFESSIONAL, RGBCOL_B_SL_SL_PROFESSIONAL ) );
pcbxSkill->addItem ( QIcon ( SLPixmap ), tr ( "Expert" ), SL_PROFESSIONAL );
// Connections -------------------------------------------------------------
// timers
QObject::connect ( &TimerStatus, &QTimer::timeout, this, &CClientSettingsDlg::OnTimerStatus );
// slider controls
QObject::connect ( sldNetBuf, &QSlider::valueChanged, this, &CClientSettingsDlg::OnNetBufValueChanged );
QObject::connect ( sldNetBufServer, &QSlider::valueChanged, this, &CClientSettingsDlg::OnNetBufServerValueChanged );
// check boxes
QObject::connect ( chbAutoJitBuf, &QCheckBox::stateChanged, this, &CClientSettingsDlg::OnAutoJitBufStateChanged );
QObject::connect ( chbSmallNetworkBuffers, &QCheckBox::stateChanged, this, &CClientSettingsDlg::OnEnableOPUS64StateChanged );
QObject::connect ( chbDetectFeedback, &QCheckBox::stateChanged, this, &CClientSettingsDlg::OnFeedbackDetectionChanged );
QObject::connect ( chbAudioAlerts, &QCheckBox::stateChanged, this, &CClientSettingsDlg::OnAudioAlertsChanged );
// line edits
QObject::connect ( edtNewClientLevel, &QLineEdit::editingFinished, this, &CClientSettingsDlg::OnNewClientLevelEditingFinished );
// combo boxes
QObject::connect ( cbxSoundcard,
static_cast<void ( QComboBox::* ) ( int )> ( &QComboBox::activated ),
this,
&CClientSettingsDlg::OnSoundcardActivated );
QObject::connect ( cbxLInChan,
static_cast<void ( QComboBox::* ) ( int )> ( &QComboBox::activated ),
this,
&CClientSettingsDlg::OnLInChanActivated );
QObject::connect ( cbxRInChan,
static_cast<void ( QComboBox::* ) ( int )> ( &QComboBox::activated ),
this,
&CClientSettingsDlg::OnRInChanActivated );
QObject::connect ( cbxLOutChan,
static_cast<void ( QComboBox::* ) ( int )> ( &QComboBox::activated ),
this,
&CClientSettingsDlg::OnLOutChanActivated );
QObject::connect ( cbxROutChan,
static_cast<void ( QComboBox::* ) ( int )> ( &QComboBox::activated ),
this,
&CClientSettingsDlg::OnROutChanActivated );
QObject::connect ( cbxAudioChannels,
static_cast<void ( QComboBox::* ) ( int )> ( &QComboBox::activated ),
this,
&CClientSettingsDlg::OnAudioChannelsActivated );
QObject::connect ( cbxAudioQuality,
static_cast<void ( QComboBox::* ) ( int )> ( &QComboBox::activated ),
this,
&CClientSettingsDlg::OnAudioQualityActivated );
QObject::connect ( cbxSkin,
static_cast<void ( QComboBox::* ) ( int )> ( &QComboBox::activated ),
this,
&CClientSettingsDlg::OnGUIDesignActivated );
QObject::connect ( cbxMeterStyle,
static_cast<void ( QComboBox::* ) ( int )> ( &QComboBox::activated ),
this,
&CClientSettingsDlg::OnMeterStyleActivated );
QObject::connect ( cbxCustomDirectories->lineEdit(), &QLineEdit::editingFinished, this, [this] {
CClientSettingsDlg::OnCustomDirectoriesChanged ( false );
} );
QObject::connect ( cbxLanguage, &CLanguageComboBox::LanguageChanged, this, &CClientSettingsDlg::OnLanguageChanged );
QObject::connect ( cbxInputBoost,
static_cast<void ( QComboBox::* ) ( int )> ( &QComboBox::activated ),
this,
&CClientSettingsDlg::OnInputBoostChanged );
// buttons
#if defined( _WIN32 ) && !defined( WITH_JACK )
// Driver Setup button is only available for Windows when JACK is not used
QObject::connect ( butDriverSetup, &QPushButton::clicked, this, &CClientSettingsDlg::OnDriverSetupClicked );
#endif
// tool buttons
QObject::connect ( tbtDeleteCustomDirectory, &QToolButton::clicked, this, [this] { CClientSettingsDlg::OnCustomDirectoriesChanged ( true ); } );
// misc
// sliders
QObject::connect ( sldAudioPan, &QSlider::valueChanged, this, &CClientSettingsDlg::OnAudioPanValueChanged );
QObject::connect ( &SndCrdBufferDelayButtonGroup,
static_cast<void ( QButtonGroup::* ) ( QAbstractButton* )> ( &QButtonGroup::buttonClicked ),
this,
&CClientSettingsDlg::OnSndCrdBufferDelayButtonGroupClicked );
// spinners
QObject::connect ( spnMixerRows,
static_cast<void ( QSpinBox::* ) ( int )> ( &QSpinBox::valueChanged ),
this,
&CClientSettingsDlg::NumMixerPanelRowsChanged );
// Musician Profile
QObject::connect ( pedtAlias, &QLineEdit::textChanged, this, &CClientSettingsDlg::OnAliasTextChanged );
QObject::connect ( pcbxInstrument,
static_cast<void ( QComboBox::* ) ( int )> ( &QComboBox::activated ),
this,
&CClientSettingsDlg::OnInstrumentActivated );
QObject::connect ( pcbxCountry,
static_cast<void ( QComboBox::* ) ( int )> ( &QComboBox::activated ),
this,
&CClientSettingsDlg::OnCountryActivated );
QObject::connect ( pedtCity, &QLineEdit::textChanged, this, &CClientSettingsDlg::OnCityTextChanged );
QObject::connect ( pcbxSkill, static_cast<void ( QComboBox::* ) ( int )> ( &QComboBox::activated ), this, &CClientSettingsDlg::OnSkillActivated );
QObject::connect ( tabSettings, &QTabWidget::currentChanged, this, &CClientSettingsDlg::OnTabChanged );
tabSettings->setCurrentIndex ( pSettings->iSettingsTab );
// Timers ------------------------------------------------------------------
// start timer for status bar
TimerStatus.start ( DISPLAY_UPDATE_TIME );
}
void CClientSettingsDlg::showEvent ( QShowEvent* )
{
UpdateDisplay();
UpdateDirectoryComboBox();
// set the name
pedtAlias->setText ( pClient->ChannelInfo.strName );
// select current instrument
pcbxInstrument->setCurrentIndex ( pcbxInstrument->findData ( pClient->ChannelInfo.iInstrument ) );
// select current country
pcbxCountry->setCurrentIndex ( pcbxCountry->findData ( static_cast<int> ( pClient->ChannelInfo.eCountry ) ) );
// set the city
pedtCity->setText ( pClient->ChannelInfo.strCity );
// select the skill level
pcbxSkill->setCurrentIndex ( pcbxSkill->findData ( static_cast<int> ( pClient->ChannelInfo.eSkillLevel ) ) );
}
void CClientSettingsDlg::UpdateJitterBufferFrame()
{
// update slider value and text
const int iCurNumNetBuf = pClient->GetSockBufNumFrames();
sldNetBuf->setValue ( iCurNumNetBuf );
lblNetBuf->setText ( tr ( "Size: " ) + QString::number ( iCurNumNetBuf ) );
const int iCurNumNetBufServer = pClient->GetServerSockBufNumFrames();
sldNetBufServer->setValue ( iCurNumNetBufServer );
lblNetBufServer->setText ( tr ( "Size: " ) + QString::number ( iCurNumNetBufServer ) );
// if auto setting is enabled, disable slider control
const bool bIsAutoSockBufSize = pClient->GetDoAutoSockBufSize();
chbAutoJitBuf->setChecked ( bIsAutoSockBufSize );
sldNetBuf->setEnabled ( !bIsAutoSockBufSize );
lblNetBuf->setEnabled ( !bIsAutoSockBufSize );
lblNetBufLabel->setEnabled ( !bIsAutoSockBufSize );
sldNetBufServer->setEnabled ( !bIsAutoSockBufSize );
lblNetBufServer->setEnabled ( !bIsAutoSockBufSize );
lblNetBufServerLabel->setEnabled ( !bIsAutoSockBufSize );
}
QString CClientSettingsDlg::GenSndCrdBufferDelayString ( const int iFrameSize, const QString strAddText )
{
// use two times the buffer delay for the entire delay since
// we have input and output
return QString().setNum ( static_cast<double> ( iFrameSize ) * 2 * 1000 / SYSTEM_SAMPLE_RATE_HZ, 'f', 2 ) + " ms (" +
QString().setNum ( iFrameSize ) + strAddText + ")";
}
void CClientSettingsDlg::UpdateSoundCardFrame()
{
// get current actual buffer size value
const int iCurActualBufSize = pClient->GetSndCrdActualMonoBlSize();
// check which predefined size is used (it is possible that none is used)
const bool bPreferredChecked = ( iCurActualBufSize == SYSTEM_FRAME_SIZE_SAMPLES * FRAME_SIZE_FACTOR_PREFERRED );
const bool bDefaultChecked = ( iCurActualBufSize == SYSTEM_FRAME_SIZE_SAMPLES * FRAME_SIZE_FACTOR_DEFAULT );
const bool bSafeChecked = ( iCurActualBufSize == SYSTEM_FRAME_SIZE_SAMPLES * FRAME_SIZE_FACTOR_SAFE );
// Set radio buttons according to current value (To make it possible
// to have all radio buttons unchecked, we have to disable the
// exclusive check for the radio button group. We require all radio
// buttons to be unchecked in the case when the sound card does not
// support any of the buffer sizes and therefore all radio buttons
// are disabeld and unchecked.).
SndCrdBufferDelayButtonGroup.setExclusive ( false );
rbtBufferDelayPreferred->setChecked ( bPreferredChecked );
rbtBufferDelayDefault->setChecked ( bDefaultChecked );
rbtBufferDelaySafe->setChecked ( bSafeChecked );
SndCrdBufferDelayButtonGroup.setExclusive ( true );
// disable radio buttons which are not supported by audio interface
rbtBufferDelayPreferred->setEnabled ( pClient->GetFraSiFactPrefSupported() );
rbtBufferDelayDefault->setEnabled ( pClient->GetFraSiFactDefSupported() );
rbtBufferDelaySafe->setEnabled ( pClient->GetFraSiFactSafeSupported() );
// If any of our predefined sizes is chosen, use the regular group box
// title text. If not, show the actual buffer size. Otherwise the user
// would not know which buffer size is actually used.
if ( bPreferredChecked || bDefaultChecked || bSafeChecked )
{
// default title text
grbSoundCrdBufDelay->setTitle ( tr ( "Buffer Delay" ) );
}
else
{
// special title text with buffer size information added
grbSoundCrdBufDelay->setTitle ( tr ( "Buffer Delay: " ) + GenSndCrdBufferDelayString ( iCurActualBufSize ) );
}
}
void CClientSettingsDlg::UpdateSoundDeviceChannelSelectionFrame()
{
// update combo box containing all available sound cards in the system
QStringList slSndCrdDevNames = pClient->GetSndCrdDevNames();
cbxSoundcard->clear();
foreach ( QString strDevName, slSndCrdDevNames )
{
cbxSoundcard->addItem ( strDevName );
}
cbxSoundcard->setCurrentText ( pClient->GetSndCrdDev() );
// update input/output channel selection
#if defined( _WIN32 ) || defined( __APPLE__ ) || defined( __MACOSX )
// Definition: The channel selection frame shall only be visible,
// if more than two input or output channels are available
const int iNumInChannels = pClient->GetSndCrdNumInputChannels();
const int iNumOutChannels = pClient->GetSndCrdNumOutputChannels();
if ( ( iNumInChannels <= 2 ) && ( iNumOutChannels <= 2 ) )
{
// as defined, make settings invisible
FrameSoundcardChannelSelection->setVisible ( false );
}
else
{
// update combo boxes
FrameSoundcardChannelSelection->setVisible ( true );
// input
cbxLInChan->clear();
cbxRInChan->clear();
for ( int iSndChanIdx = 0; iSndChanIdx < pClient->GetSndCrdNumInputChannels(); iSndChanIdx++ )
{
cbxLInChan->addItem ( pClient->GetSndCrdInputChannelName ( iSndChanIdx ) );
cbxRInChan->addItem ( pClient->GetSndCrdInputChannelName ( iSndChanIdx ) );
}
if ( pClient->GetSndCrdNumInputChannels() > 0 )
{
cbxLInChan->setCurrentIndex ( pClient->GetSndCrdLeftInputChannel() );
cbxRInChan->setCurrentIndex ( pClient->GetSndCrdRightInputChannel() );
}
// output
cbxLOutChan->clear();
cbxROutChan->clear();
for ( int iSndChanIdx = 0; iSndChanIdx < pClient->GetSndCrdNumOutputChannels(); iSndChanIdx++ )
{
cbxLOutChan->addItem ( pClient->GetSndCrdOutputChannelName ( iSndChanIdx ) );
cbxROutChan->addItem ( pClient->GetSndCrdOutputChannelName ( iSndChanIdx ) );
}
if ( pClient->GetSndCrdNumOutputChannels() > 0 )
{
cbxLOutChan->setCurrentIndex ( pClient->GetSndCrdLeftOutputChannel() );
cbxROutChan->setCurrentIndex ( pClient->GetSndCrdRightOutputChannel() );
}
}
#else
// for other OS, no sound card channel selection is supported
FrameSoundcardChannelSelection->setVisible ( false );
#endif
}
void CClientSettingsDlg::SetEnableFeedbackDetection ( bool enable )
{
pSettings->bEnableFeedbackDetection = enable;
chbDetectFeedback->setCheckState ( pSettings->bEnableFeedbackDetection ? Qt::Checked : Qt::Unchecked );
}
#if defined( _WIN32 ) && !defined( WITH_JACK )
void CClientSettingsDlg::OnDriverSetupClicked() { pClient->OpenSndCrdDriverSetup(); }
#endif
void CClientSettingsDlg::OnNetBufValueChanged ( int value )
{
pClient->SetSockBufNumFrames ( value, true );
UpdateJitterBufferFrame();
}
void CClientSettingsDlg::OnNetBufServerValueChanged ( int value )
{
pClient->SetServerSockBufNumFrames ( value );
UpdateJitterBufferFrame();
}
void CClientSettingsDlg::OnSoundcardActivated ( int iSndDevIdx )
{
pClient->SetSndCrdDev ( cbxSoundcard->itemText ( iSndDevIdx ) );
UpdateSoundDeviceChannelSelectionFrame();
UpdateDisplay();
}
void CClientSettingsDlg::OnLInChanActivated ( int iChanIdx )
{
pClient->SetSndCrdLeftInputChannel ( iChanIdx );
UpdateSoundDeviceChannelSelectionFrame();
}
void CClientSettingsDlg::OnRInChanActivated ( int iChanIdx )
{
pClient->SetSndCrdRightInputChannel ( iChanIdx );
UpdateSoundDeviceChannelSelectionFrame();
}
void CClientSettingsDlg::OnLOutChanActivated ( int iChanIdx )
{
pClient->SetSndCrdLeftOutputChannel ( iChanIdx );
UpdateSoundDeviceChannelSelectionFrame();
}
void CClientSettingsDlg::OnROutChanActivated ( int iChanIdx )
{
pClient->SetSndCrdRightOutputChannel ( iChanIdx );
UpdateSoundDeviceChannelSelectionFrame();
}
void CClientSettingsDlg::OnAudioChannelsActivated ( int iChanIdx )
{
pClient->SetAudioChannels ( static_cast<EAudChanConf> ( iChanIdx ) );
emit AudioChannelsChanged();
UpdateDisplay(); // upload rate will be changed
}
void CClientSettingsDlg::OnAudioQualityActivated ( int iQualityIdx )
{
pClient->SetAudioQuality ( static_cast<EAudioQuality> ( iQualityIdx ) );
UpdateDisplay(); // upload rate will be changed
}
void CClientSettingsDlg::OnGUIDesignActivated ( int iDesignIdx )
{
pClient->SetGUIDesign ( static_cast<EGUIDesign> ( iDesignIdx ) );
emit GUIDesignChanged();
UpdateDisplay();
}
void CClientSettingsDlg::OnMeterStyleActivated ( int iMeterStyleIdx )
{
pClient->SetMeterStyle ( static_cast<EMeterStyle> ( iMeterStyleIdx ) );
emit MeterStyleChanged();
UpdateDisplay();
}
void CClientSettingsDlg::OnAudioAlertsChanged ( int value ) { pSettings->bEnableAudioAlerts = value == Qt::Checked; }