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1 | 1 | <?xml version="1.0" encoding="utf-8"?> |
2 | 2 | <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
3 | 3 | <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> |
| 4 | + <Import Project="$(MSBuildProjectDirectory)\..\Props\common.props" |
| 5 | + Condition="Exists('$(MSBuildProjectDirectory)\..\Props\common.props')" /> |
4 | 6 | <PropertyGroup> |
5 | 7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
6 | 8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
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17 | 19 | <DebugSymbols>true</DebugSymbols> |
18 | 20 | <DebugType>full</DebugType> |
19 | 21 | <Optimize>false</Optimize> |
20 | | - <OutputPath>C:\dev\steam\steamapps\common\Going Medieval\Mods\</OutputPath> |
| 22 | + <OutputPath>$(GameDir)\mods\</OutputPath> |
21 | 23 | <DefineConstants>DEBUG;TRACE</DefineConstants> |
22 | 24 | <ErrorReport>prompt</ErrorReport> |
23 | 25 | <WarningLevel>4</WarningLevel> |
|
37 | 39 | <Private>False</Private> |
38 | 40 | </Reference> |
39 | 41 | <Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"> |
40 | | - <HintPath>C:\dev\steam\steamapps\common\Going Medieval\Going Medieval_Data\Managed\Assembly-CSharp.dll</HintPath> |
41 | | - <Private>False</Private> |
| 42 | + <HintPath>$(GameDir)\Going Medieval_Data\Managed\Assembly-CSharp.dll</HintPath> |
42 | 43 | </Reference> |
43 | 44 | <Reference Include="System" /> |
44 | 45 | <Reference Include="System.Core" /> |
45 | 46 | <Reference Include="System.Data" /> |
46 | 47 | <Reference Include="System.Xml" /> |
47 | 48 | <Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"> |
48 | | - <HintPath>C:\dev\steam\steamapps\common\Going Medieval\Going Medieval_Data\Managed\UnityEngine.CoreModule.dll</HintPath> |
49 | | - <Private>False</Private> |
| 49 | + <HintPath>$(GameDir)\Going Medieval_Data\Managed\UnityEngine.CoreModule.dll</HintPath> |
50 | 50 | </Reference> |
51 | 51 | <Reference Include="UnityEngine.InputLegacyModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"> |
52 | | - <HintPath>C:\dev\steam\steamapps\common\Going Medieval\Going Medieval_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath> |
53 | | - <Private>False</Private> |
| 52 | + <HintPath>$(GameDir)\Going Medieval_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath> |
| 53 | + </Reference> |
| 54 | + <Reference Include="UnityEngine.InputModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"> |
| 55 | + <HintPath>$(GameDir)\Going Medieval_Data\Managed\UnityEngine.InputModule.dll</HintPath> |
54 | 56 | </Reference> |
55 | 57 | </ItemGroup> |
56 | 58 | <ItemGroup> |
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