From be9b874b00721a2168922cd640c6f248fc9cccac Mon Sep 17 00:00:00 2001 From: Last1SiN Date: Mon, 7 Sep 2026 17:29:54 +0600 Subject: [PATCH 1/7] Add TrueFastball --- _oak_mods/TrueFastball.md | 49 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 49 insertions(+) create mode 100644 _oak_mods/TrueFastball.md diff --git a/_oak_mods/TrueFastball.md b/_oak_mods/TrueFastball.md new file mode 100644 index 0000000..289930b --- /dev/null +++ b/_oak_mods/TrueFastball.md @@ -0,0 +1,49 @@ +--- +pyproject_url: https://raw.githubusercontent.com/Last1SiN/TrueFastball/refs/heads/main/pyproject.toml +--- + +TrueFastball is a Borderlands 2-style Fastball overhaul for Borderlands 3. It increases Fastball damage with a configurable multiplier and accelerates the tested throw animation, while deliberately leaving Borderlands 3's native Fastball projectile speed and trajectory unchanged. + +## Features + +- Applies only to equipped Fastball throws and the actual Fastball projectile delivery. +- Default Fastball Damage Multiplier: 2.56. +- Multiplies the already-computed runtime GrenadeDamage, preserving native level and Mayhem scaling. +- Default Throw Animation RateScale: 2.0. +- Restores temporary throw-animation changes when the owning grenade action ends. +- Does not modify Fastball projectile speed, gravity, upward velocity, or trajectory. +- Exposes both release settings through the in-game Mod Menu. +- Validates manually edited or otherwise invalid saved settings before use. + +## Requirements + +- Borderlands 3. +- [BL3 PythonSDK / Oak Mod Manager v1.11+ — latest stable release](https://github.com/bl-sdk/oak-mod-manager/releases/latest). +- [Official BL3 SDK installation guide](https://bl-sdk.github.io/oak-mod-db/). + +Oak Mod Manager v1.11 already bundles the required Mods Base 1.12, BL3 Mod Menu 1.8, pyunrealsdk 1.10.0, and unrealsdk 3.2.0 components; they do not need to be downloaded separately when using that release or a newer compatible Oak release. + +## Installation + +1. Fully close Borderlands 3. +2. If BL3 PythonSDK / Oak is not installed or needs updating, open the [latest stable Oak Mod Manager release](https://github.com/bl-sdk/oak-mod-manager/releases/latest), download `bl3-sdk.zip` from **Assets**, and extract it directly into the Borderlands 3 game folder, allowing folders/files to merge. See the [official BL3 SDK installation guide](https://bl-sdk.github.io/oak-mod-db/) for the complete procedure and Proton/Linux notes. +3. Start the game once after installing/updating the SDK and verify that the **MODS** entry appears on the main menu. +4. Download the latest TrueFastball from [GitHub Releases](https://github.com/Last1SiN/TrueFastball/releases/latest). +5. Fully close the game and copy `TrueFastball.sdkmod` **without extracting it** to `Borderlands 3\sdk_mods\`. +6. Remove older Fastball test/probe builds so only one Fastball runtime mod can load. +7. Start/restart the game, open **MODS -> TrueFastball**, enable it, and use **Options** to configure the two values. + +To update the mod, replace the existing `TrueFastball.sdkmod` with the newer file and restart the game. + +## Compatibility + +- Fastball damage modification is gated to the actual Fastball projectile delivery. +- Borderlands 3 Fastball projectile speed and trajectory are intentionally unchanged. +- The damage behavior is general; the current throw-animation acceleration targets the tested **FL4K / Beastmaster** grenade animation assets. +- Co-op behavior has not been formally validated for this release. + +## Credits + +- **Development:** Sol / GPT-5.6 Sol +- **Design, testing & QA:** Last1SiN +- **BL3 PythonSDK / Oak Mod Manager:** created by [apple1417](https://github.com/apple1417), with contributions from the [BL-SDK](https://github.com/bl-sdk) project and contributors. From c5f511b167e90539f7604f7bb912dcaf46a51f28 Mon Sep 17 00:00:00 2001 From: Last1SiN Date: Mon, 7 Sep 2026 17:44:51 +0600 Subject: [PATCH 2/7] Mark TrueFastball co-op support as ClientSide --- _oak_mods/TrueFastball.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/_oak_mods/TrueFastball.md b/_oak_mods/TrueFastball.md index 289930b..b734e3b 100644 --- a/_oak_mods/TrueFastball.md +++ b/_oak_mods/TrueFastball.md @@ -40,7 +40,7 @@ To update the mod, replace the existing `TrueFastball.sdkmod` with the newer fil - Fastball damage modification is gated to the actual Fastball projectile delivery. - Borderlands 3 Fastball projectile speed and trajectory are intentionally unchanged. - The damage behavior is general; the current throw-animation acceleration targets the tested **FL4K / Beastmaster** grenade animation assets. -- Co-op behavior has not been formally validated for this release. +- Co-op support: **ClientSide**. ## Credits From 7140da0856c1e90a23c69ce70f8fedbdcf76987a Mon Sep 17 00:00:00 2001 From: Last1SiN Date: Mon, 7 Sep 2026 18:32:05 +0600 Subject: [PATCH 3/7] Update TrueFastball.md --- _oak_mods/TrueFastball.md | 1 - 1 file changed, 1 deletion(-) diff --git a/_oak_mods/TrueFastball.md b/_oak_mods/TrueFastball.md index b734e3b..b3e175c 100644 --- a/_oak_mods/TrueFastball.md +++ b/_oak_mods/TrueFastball.md @@ -39,7 +39,6 @@ To update the mod, replace the existing `TrueFastball.sdkmod` with the newer fil - Fastball damage modification is gated to the actual Fastball projectile delivery. - Borderlands 3 Fastball projectile speed and trajectory are intentionally unchanged. -- The damage behavior is general; the current throw-animation acceleration targets the tested **FL4K / Beastmaster** grenade animation assets. - Co-op support: **ClientSide**. ## Credits From 4cd9632fac2c8c7769559bad1eadf6b3da0535ba Mon Sep 17 00:00:00 2001 From: Last1SiN Date: Mon, 7 Sep 2026 21:36:24 +0600 Subject: [PATCH 4/7] Align TrueFastball DB entry with maintainer guidance --- _oak_mods/TrueFastball.md | 21 --------------------- 1 file changed, 21 deletions(-) diff --git a/_oak_mods/TrueFastball.md b/_oak_mods/TrueFastball.md index b3e175c..1c0560a 100644 --- a/_oak_mods/TrueFastball.md +++ b/_oak_mods/TrueFastball.md @@ -15,31 +15,10 @@ TrueFastball is a Borderlands 2-style Fastball overhaul for Borderlands 3. It in - Exposes both release settings through the in-game Mod Menu. - Validates manually edited or otherwise invalid saved settings before use. -## Requirements - -- Borderlands 3. -- [BL3 PythonSDK / Oak Mod Manager v1.11+ — latest stable release](https://github.com/bl-sdk/oak-mod-manager/releases/latest). -- [Official BL3 SDK installation guide](https://bl-sdk.github.io/oak-mod-db/). - -Oak Mod Manager v1.11 already bundles the required Mods Base 1.12, BL3 Mod Menu 1.8, pyunrealsdk 1.10.0, and unrealsdk 3.2.0 components; they do not need to be downloaded separately when using that release or a newer compatible Oak release. - -## Installation - -1. Fully close Borderlands 3. -2. If BL3 PythonSDK / Oak is not installed or needs updating, open the [latest stable Oak Mod Manager release](https://github.com/bl-sdk/oak-mod-manager/releases/latest), download `bl3-sdk.zip` from **Assets**, and extract it directly into the Borderlands 3 game folder, allowing folders/files to merge. See the [official BL3 SDK installation guide](https://bl-sdk.github.io/oak-mod-db/) for the complete procedure and Proton/Linux notes. -3. Start the game once after installing/updating the SDK and verify that the **MODS** entry appears on the main menu. -4. Download the latest TrueFastball from [GitHub Releases](https://github.com/Last1SiN/TrueFastball/releases/latest). -5. Fully close the game and copy `TrueFastball.sdkmod` **without extracting it** to `Borderlands 3\sdk_mods\`. -6. Remove older Fastball test/probe builds so only one Fastball runtime mod can load. -7. Start/restart the game, open **MODS -> TrueFastball**, enable it, and use **Options** to configure the two values. - -To update the mod, replace the existing `TrueFastball.sdkmod` with the newer file and restart the game. - ## Compatibility - Fastball damage modification is gated to the actual Fastball projectile delivery. - Borderlands 3 Fastball projectile speed and trajectory are intentionally unchanged. -- Co-op support: **ClientSide**. ## Credits From 761de8465e00cda21eff71146e2719b1c5f7ee66 Mon Sep 17 00:00:00 2001 From: Last1SiN Date: Mon, 7 Sep 2026 21:58:17 +0600 Subject: [PATCH 5/7] Update TrueFastball.md --- _oak_mods/TrueFastball.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/_oak_mods/TrueFastball.md b/_oak_mods/TrueFastball.md index 1c0560a..5dcbc45 100644 --- a/_oak_mods/TrueFastball.md +++ b/_oak_mods/TrueFastball.md @@ -17,7 +17,7 @@ TrueFastball is a Borderlands 2-style Fastball overhaul for Borderlands 3. It in ## Compatibility -- Fastball damage modification is gated to the actual Fastball projectile delivery. +- The damage multiplier applies only to Fastball grenades. - Borderlands 3 Fastball projectile speed and trajectory are intentionally unchanged. ## Credits From 67f922f3a500570cd32f29023bc72a751e5a8773 Mon Sep 17 00:00:00 2001 From: Last1SiN Date: Mon, 7 Sep 2026 22:33:06 +0600 Subject: [PATCH 6/7] Update TrueFastball.md --- _oak_mods/TrueFastball.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/_oak_mods/TrueFastball.md b/_oak_mods/TrueFastball.md index 5dcbc45..a1b8bfd 100644 --- a/_oak_mods/TrueFastball.md +++ b/_oak_mods/TrueFastball.md @@ -6,9 +6,9 @@ TrueFastball is a Borderlands 2-style Fastball overhaul for Borderlands 3. It in ## Features -- Applies only to equipped Fastball throws and the actual Fastball projectile delivery. +- Updates the displayed Damage stat for all loaded Fastball inventory instances while the mod is enabled. - Default Fastball Damage Multiplier: 2.56. -- Multiplies the already-computed runtime GrenadeDamage, preserving native level and Mayhem scaling. +- Multiplies the actual Fastball projectile's already-computed runtime GrenadeDamage, preserving native level and Mayhem scaling. - Default Throw Animation RateScale: 2.0. - Restores temporary throw-animation changes when the owning grenade action ends. - Does not modify Fastball projectile speed, gravity, upward velocity, or trajectory. From f6aa1d88efd100a7acd19847b703d33a4c2fe1ff Mon Sep 17 00:00:00 2001 From: Last1SiN Date: Wed, 9 Sep 2026 01:20:31 +0600 Subject: [PATCH 7/7] Update TrueFastball.md --- _oak_mods/TrueFastball.md | 16 ---------------- 1 file changed, 16 deletions(-) diff --git a/_oak_mods/TrueFastball.md b/_oak_mods/TrueFastball.md index a1b8bfd..ef23404 100644 --- a/_oak_mods/TrueFastball.md +++ b/_oak_mods/TrueFastball.md @@ -4,22 +4,6 @@ pyproject_url: https://raw.githubusercontent.com/Last1SiN/TrueFastball/refs/head TrueFastball is a Borderlands 2-style Fastball overhaul for Borderlands 3. It increases Fastball damage with a configurable multiplier and accelerates the tested throw animation, while deliberately leaving Borderlands 3's native Fastball projectile speed and trajectory unchanged. -## Features - -- Updates the displayed Damage stat for all loaded Fastball inventory instances while the mod is enabled. -- Default Fastball Damage Multiplier: 2.56. -- Multiplies the actual Fastball projectile's already-computed runtime GrenadeDamage, preserving native level and Mayhem scaling. -- Default Throw Animation RateScale: 2.0. -- Restores temporary throw-animation changes when the owning grenade action ends. -- Does not modify Fastball projectile speed, gravity, upward velocity, or trajectory. -- Exposes both release settings through the in-game Mod Menu. -- Validates manually edited or otherwise invalid saved settings before use. - -## Compatibility - -- The damage multiplier applies only to Fastball grenades. -- Borderlands 3 Fastball projectile speed and trajectory are intentionally unchanged. - ## Credits - **Development:** Sol / GPT-5.6 Sol