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Generic dictionary converter to expand possible key types #140

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@plofee

Currently Serialization doesn't support Godot types as dictionary keys (Vector2I for example).
To avoid having to implement ReadAsPropertyName and WriteAsPropertyName for every Godot type in the Serialization.Godot library, a general solution would be preferred.

@jolexxa suggested that serializing into an intermediate json type could solve the issue. We'd like to serialize to a JSON array containing key/value pair objects.

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