Enhance the logic subsystem to determine at what point keys are guaranteed to appear in dungeons (excluding keysanity). Mark locations that are logically accessible because the key must appear in as a semi-logic check (new semi-logic types can be added for additional colors)
Enhance the logic subsystem to determine at what point keys are guaranteed to appear in dungeons (excluding keysanity). Mark locations that are logically accessible because the key must appear in as a semi-logic check (new semi-logic types can be added for additional colors)