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Semi-logic support for keys and required key placement #60

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@cjs8487

Enhance the logic subsystem to determine at what point keys are guaranteed to appear in dungeons (excluding keysanity). Mark locations that are logically accessible because the key must appear in as a semi-logic check (new semi-logic types can be added for additional colors)

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    Low PriorityConvenience features and minor bugs that do not impact the functionality of the trackerenhancementNew feature or request

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