Hey `GetServerInfoAsync` returns `ServerInfo` model with false info about current server players (`Players` property). When server is empty the Players property is equal to `255` if there's one player on it then `0` if 4 players on it then `3   
Hey
GetServerInfoAsyncreturnsServerInfomodel with false info about current server players (Playersproperty).When server is empty the Players property is equal to
255if there's one player on it then
0if 4 players on it then `3