Skip to content

Even easier autorules #1237

Description

@andylovescode

Currently, in order to create all possible tile variants for autorules, you must make a lot of sprites, or automate things in aseprite with tilesets, but regardless, you still need to manually click each and every tile.

The approach I use when creating these variants in aseprite (which could be made part of LDtk directly), is to specify the 9 parts of a solid box (4 corners, 4 edges, one middle), alongside the 4 inner corners, all of which being 1/4th the size of a typical tile, and assembled into a full tile.

For context, this is my aseprite setup that I use to replicate something similar:

Image

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions