Use the installer package for normal editing work. The installers include the OpenBeat runtime, so you do not need to install Python or project dependencies separately.
Installer builds are free downloads from the latest GitHub Release. No checkout or Ko-fi account is required.
- Open the latest GitHub Release.
- Under Assets, download the installer for your operating system:
- macOS:
OpenBeat-macos-<version>.pkg - Windows:
OpenBeat-windows-<version>-installer.exe
- macOS:
- Close DaVinci Resolve before running the installer.
If OpenBeat saves you time, you may support the project on Ko-fi, but support is optional and all installer downloads remain on GitHub Releases.
If you prefer source builds, the public repository includes development setup and local installer build notes in development.md.
- Run the
.pkginstaller. - If macOS Gatekeeper blocks the package, open System Settings > Privacy & Security and allow the package, then run it again.
- Restart DaVinci Resolve.
- Confirm the scripts appear under
Workspace > Scripts > OpenBeat.
The installer copies OpenBeat into:
- Scripts:
~/Library/Application Support/Blackmagic Design/DaVinci Resolve/Fusion/Scripts/Utility/OpenBeat - Modules:
~/Library/Application Support/Blackmagic Design/DaVinci Resolve/Fusion/Modules/OpenBeat
- Run
OpenBeat-windows-<version>-installer.exe. - Accept the default Resolve Fusion support folder unless you have moved Resolve's scripting support files.
- Restart DaVinci Resolve.
- Confirm the scripts appear under
Workspace > Scripts > OpenBeat.
The installer copies OpenBeat into:
- Scripts:
%APPDATA%\Blackmagic Design\DaVinci Resolve\Support\Fusion\Scripts\Utility\OpenBeat - Modules:
%APPDATA%\Blackmagic Design\DaVinci Resolve\Support\Fusion\Modules\OpenBeat
Install the newer package over the old one, then restart Resolve. The installer replaces the OpenBeat script and module folders, but it does not remove your project markers, generated click tracks, generated subtitle files, or analysis cache.
Delete the OpenBeat script and module folders listed above, then restart Resolve.
- Open a Resolve project and timeline.
- Select a timeline audio clip, or place the playhead over an audio clip.
- Run
Workspace > Scripts > OpenBeat > Create Timeline Markers (Quantized).
If the script runs but cannot identify the clip, place the playhead over the target audio clip and run it again.
OpenBeat is designed for the non-Studio version of DaVinci Resolve by avoiding custom UIManager windows. Local testing has confirmed the core workflow in DaVinci Resolve 20.3.2. Studio builds may work too, but the release target is the free/non-Studio workflow.
OpenBeat is an independent community project. It is not an official Resolve component and is not distributed or endorsed by Blackmagic Design.