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simpleglfw not using core profile 3.2 as claimed in comment #9

@chriscamacho

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@chriscamacho
OpenGL Version 	GLSL Version
2.0 	1.10
2.1 	1.20
3.0 	1.30
3.1 	1.40
3.2 	1.50
3.3+	3.30

The shader only actually needs very minor changes to work as a core profile 3.2 shader (1.50) and therefore work when opening a 3.2 context instead of 3.3

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