Player Name Display Suggestion - Adopt {gameName}? #335
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WordlessMeteor
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Feature Request
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Fixed in latest release |
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In the latest release (1.7.6), names of players that signed up after Riot Day (when Riot abandoned the legacy summoner name and adopted {gameName}#{tagLine}) are displayed in the format of "N/A - {the last six characters of puuid}" (say displayName v2, invented and used by ReplayBook specifically).


Although that's a solution to distinguish players compared with the previous releases, it doesn't seem to be intuitive enough. For example, if I want to add player marker for a player who doesn't have summonerName, then how should I fill the Player Name blank?
Actually I tried fill in the blank with the format "N/A - {the last six characters of puuid}", and it really works. But then I have to know the player's puuid, or get the player's displayName v2 by comparing among the replays. Of course it works, but just not straightfoward.
Since Riot is using gameName, I'm wondering if the player name can be displayed as the gameName. To be more specific, you may add a function to decide which name to display: when summonerName is there, display summonerName; else, display "{gameName}#{tagLine}". The question is whether gameName is stored in the rofl file. I don't know the structure of a rofl file, so if the gameName isn't in the metadata, just neglect this advice.
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