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<!doctype html>
<html lang="en">
<head>
<meta name="google-site-verification" content="7wdnqumhD20N7QZGlNoxcSeURffvufio0bfAUlQ0GJI" />
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta name="robots" content="index, follow">
<meta
name="description"
content="Renderide is an experimental Rust and wgpu renderer for Resonite, with cross-platform rendering, OpenXR support, and shared-memory IPC."
>
<link rel="canonical" href="https://doublestyx.github.io/Renderide/">
<title>Renderide - Rust wgpu renderer for Resonite</title>
<meta property="og:type" content="website">
<meta property="og:site_name" content="Renderide">
<meta property="og:title" content="Renderide">
<meta
property="og:description"
content="An experimental Rust and wgpu renderer for Resonite."
>
<meta property="og:url" content="https://doublestyx.github.io/Renderide/">
<meta name="twitter:card" content="summary">
<script type="application/ld+json">
{
"@context": "https://schema.org",
"@type": "SoftwareSourceCode",
"name": "Renderide",
"description": "Renderide is an experimental Rust and wgpu renderer for Resonite.",
"codeRepository": "https://github.com/DoubleStyx/Renderide",
"programmingLanguage": "Rust",
"license": "https://github.com/DoubleStyx/Renderide/blob/master/LICENSE",
"runtimePlatform": ["Linux", "macOS", "Windows"],
"applicationCategory": "GraphicsApplication"
}
</script>
<style>
:root {
color-scheme: light dark;
--background: #f7f8fa;
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--text: #1d1f24;
--muted: #5c6370;
--border: #d9dee7;
--accent: #c43d2b;
--accent-strong: #9f2f21;
--code: #eef1f5;
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* {
box-sizing: border-box;
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body {
margin: 0;
min-height: 100vh;
background: var(--background);
color: var(--text);
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Inter,
ui-sans-serif,
system-ui,
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BlinkMacSystemFont,
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padding: 48px 0;
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header {
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gap: 24px;
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border-bottom: 1px solid var(--border);
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text-transform: uppercase;
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h1,
h2 {
margin: 0;
line-height: 1.12;
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h1 {
max-width: 760px;
font-size: clamp(2.8rem, 8vw, 5.4rem);
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h2 {
font-size: clamp(1.55rem, 3vw, 2rem);
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p {
margin: 0;
}
.summary {
max-width: 720px;
color: var(--muted);
font-size: clamp(1.08rem, 2vw, 1.28rem);
}
.actions {
display: flex;
flex-wrap: wrap;
gap: 12px;
}
.button {
display: inline-flex;
min-height: 44px;
align-items: center;
justify-content: center;
border: 1px solid var(--accent);
border-radius: 8px;
padding: 10px 16px;
background: var(--accent);
color: #ffffff;
font-weight: 700;
text-decoration: none;
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.button:hover {
background: var(--accent-strong);
color: #ffffff;
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.button.secondary {
border-color: var(--border);
background: var(--surface);
color: var(--text);
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.button.secondary:hover {
border-color: var(--accent);
color: var(--accent-strong);
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main {
display: grid;
gap: 28px;
padding: 34px 0 0;
}
section {
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grid-template-columns: repeat(3, minmax(0, 1fr));
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font-family:
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color: var(--muted);
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.page {
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}
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@media (prefers-color-scheme: dark) {
:root {
--background: #111317;
--surface: #191c22;
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--border: #343a46;
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--accent-strong: #ff7660;
--code: #252a33;
}
}
</style>
</head>
<body>
<div class="page">
<header>
<h1>Renderide</h1>
<p class="summary">
Renderide is an experimental Rust and wgpu renderer for Resonite. It
runs alongside the existing FrooxEngine process and focuses on cross-platform
rendering, OpenXR, shared-memory IPC, and renderer architecture that
can evolve independently.
</p>
<nav class="actions" aria-label="Project links">
<a class="button" href="https://github.com/DoubleStyx/Renderide">
View the GitHub repository
</a>
<a class="button secondary" href="https://aur.archlinux.org/packages/renderide-git">
AUR package
</a>
</nav>
</header>
<main>
<section aria-labelledby="about-title">
<h2 id="about-title">About</h2>
<p>
The project is a drop-in renderer replacement written in Rust on top
of <a href="https://wgpu.rs/">wgpu</a>. Renderide targets Linux,
macOS, and Windows, with renderer systems for assets, materials,
cameras, render graph execution, profiling, and VR presentation.
</p>
</section>
<section aria-labelledby="highlights-title">
<h2 id="highlights-title">Highlights</h2>
<div class="grid">
<article class="card">
<h3>Rust and wgpu</h3>
<p>
Built around portable graphics backends including Vulkan, Metal,
and DirectX 12 through wgpu.
</p>
</article>
<article class="card">
<h3>OpenXR-first VR</h3>
<p>
VR presentation is part of the renderer path instead of being a
separate afterthought.
</p>
</article>
<article class="card">
<h3>Renderer architecture</h3>
<p>
Frontend, scene, backend, and runtime layers separate host IPC
from GPU work and frame orchestration.
</p>
</article>
</div>
</section>
<section aria-labelledby="repository-title">
<h2 id="repository-title">Repository</h2>
<p>
Source code, build instructions, issue tracking, releases, and
contribution details live at
<a href="https://github.com/DoubleStyx/Renderide">github.com/DoubleStyx/Renderide</a>.
Clone it with <code>git clone https://github.com/DoubleStyx/Renderide.git</code>.
</p>
</section>
</main>
<footer>
<p>
Renderide is an unofficial renderer project for Resonite. Resonite is
a separate project owned by Yellow Dog Man Studios.
</p>
</footer>
</div>
</body>
</html>