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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<root>
<block name="stone_with_moss" atlas="gfx/GrottoesDLC/blocks/stone_with_moss.png" type="solid block" properties="editor=DLC_grottoes,can_climb" atlas_element="block" resource="clay,stone-1-50,sand-1-70,money-1-10" build="1" extract="1" crack="true" stayon="true" draw_layer="front_a3" corner_group="10" />
<block name="statue_hill" type="simple" properties="editor=DLC_grottoes,user_mirror_switch,light=3,draw_align=down,scale=3.00" crack="true" through="true" file="gfx/GrottoesDLC/blocks/statue_hill.png" resource="stone-7|10,money-10|20,leaves-2|5,root-3|5,portal_krs_blue-1|3,portal_krs_dblue,portal_krs_green-1|3,portal_krs_violet-1|3,portal_krs_red-1|3" draw_layer="normal" build="1" extract="10" effect="firefly_green.xml" effect_scale="0.75" effect_offset="0.00,-1.50">
<gameobject tags="mcompas_target">
<behaviour value="DestroyOnCrashBehaviour" server_only="true" />
<behaviour value="HealingRangeBehaviour" config="GrottoesStatueHealing.xml" server_only="true" />
</gameobject>
</block>
<block name="statue_hill_male" type="simple" properties="editor=DLC_grottoes,user_mirror_switch,light=3,draw_align=down,scale=3.00" crack="true" through="true" file="gfx/GrottoesDLC/blocks/statue_hill_male.png" resource="stone-7|10,money-10|20,leaves-2|5,root-3|5,portal_krs_blue-1|3,portal_krs_dblue,portal_krs_green-1|3,portal_krs_violet-1|3,portal_krs_red-1|3" draw_layer="normal" build="1" extract="10" effect="firefly_green.xml" effect_scale="0.75" effect_offset="0.00,-1.50">
<gameobject tags="mcompas_target">
<behaviour value="DestroyOnCrashBehaviour" server_only="true" />
<behaviour value="HealingRangeBehaviour" config="GrottoesStatueHealing.xml" server_only="true" />
</gameobject>
</block>
<block name="elven_bridge" atlas="gfx/GrottoesDLC/blocks/elven_bridge.png" type="bridge" properties="editor=DLC_grottoes,can_climb,sole,inverse_ends" atlas_element="bridge_center" ontop="true" resource="stone-2|3,root-1|2,leaves-1-90" build="1" extract="1" stayon="true" through="true">
<row>
<block name="top" atlas_element="bridge_edge" properties="narrow" build="1" extract="1" through="true" crack="false" ontop="true" stayon="true" />
<block name="trunk" atlas_element="bridge_tile" properties="draw_align=up,stony,narrow,scale_xaxis" build="1" extract="1" through="true" crack="false" ontop="true" stayon="true" />
<block name="bottom" atlas_element="bridge_edge" properties="mirrorx,narrow" build="1" extract="1" through="true" crack="false" ontop="true" stayon="true" />
<block name="pillar" atlas_element="bridge_column" properties="draw_align=center,scale_yaxis,stony,narrow" build="1" extract="1" through="true" crack="false" ontop="true" />
</row>
</block>
<block name="column_grottoes_stalactite" atlas="gfx/GrottoesDLC/blocks/column_grottoes_stalactite.png" type="column" properties="editor=DLC_grottoes,=true,=true,=true,=true" atlas_element="column_base" resource="clay-1|2" ontop="true" build="1" extract="1">
<collumn>
<block name="top" atlas_element="column_top" properties="" build="1" extract="1" through="true" crack="false" ontop="true" stayon="false" />
<block name="trunk" atlas_element="column_tile" properties="" build="1" extract="1" through="true" crack="false" ontop="true" stayon="false" />
<block name="bottom" atlas_element="column_bottom" properties="" build="1" extract="1" through="true" crack="false" ontop="true" stayon="false" />
</collumn>
</block>
<block name="big_crystal_01" type="simple" properties="editor=DLC_grottoes,user_mirror_switch,can_fall,light=3" resource="quartz-2|5" draw_layer="normal" build="1" extract="1" through="true">
<file path="gfx/GrottoesDLC/blocks/big_crystal_01.png" />
<file path="gfx/GrottoesDLC/blocks/big_crystal_02.png" />
<file path="gfx/GrottoesDLC/blocks/big_crystal_03.png" />
</block>
<block name="big_crystal_02" type="simple" properties="editor=DLC_grottoes,user_mirror_switch,can_fall,light=3" resource="pink_crystal-2|5" draw_layer="normal" build="1" extract="1" through="true">
<file path="gfx/GrottoesDLC/blocks/big_crystal_04.png" />
<file path="gfx/GrottoesDLC/blocks/big_crystal_05.png" />
<file path="gfx/GrottoesDLC/blocks/big_crystal_06.png" />
</block>
<block name="elven_chest" type="simple" properties="editor=DLC_grottoes,user_mirror_switch,can_fall,draw_align=down,scale=1.10" file="gfx/GrottoesDLC/blocks/elven_chest.png" resource="stone-4|6,money-5|10,root-1|3,leaves-1-70,healt_elexir-3|10,mana_elexir-3|10,wine-3|10,fireball_elexir-3|10,icearrow_elexir-3|10,revival_elexir-2|5,gold-3|10,mithril-3|10,big_elixir_health-6|18,big_elixir_mana-3|8" draw_layer="normal" build="1" extract="1" through="true" />
<block name="stone_with_moss_gr" type="simple" properties="editor=DLC_grottoes,user_mirror_switch,can_fall" resource="clay,clay-1-50,sand-1-50" draw_layer="normal" build="1" extract="1" through="true">
<file path="gfx/GrottoesDLC/blocks/stone_with_moss_01.png" />
<file path="gfx/GrottoesDLC/blocks/stone_with_moss_02.png" />
<file path="gfx/GrottoesDLC/blocks/stone_with_moss_03.png" />
</block>
<block name="waterfall_01" type="simple" properties="editor=DLC_grottoes" effect="water_block.xml" effect_scale="1.24" file="gfx/GrottoesDLC/blocks/waterfall_01.png" resource="clay,clay-1-50" draw_layer="normal" build="1" extract="1" through="true">
<gameobject>
<behaviour value="WaterFallOnCrashBehaviour">
<water_count value="30" />
</behaviour>
</gameobject>
</block>
<block name="stone_with_moss_liana_block" atlas="gfx/GrottoesDLC/blocks/stone_with_moss_liana.png" type="solid block" properties="editor=DLC_grottoes,can_climb" atlas_element="block" resource="clay,stone-1-50,sand-1-70,money-1-10,root-1-70,leaves-1-70" crack="true" build="1" extract="1" stayon="true" draw_layer="front_a3" corner_group="10" />
<block name="stone_with_moss_all" atlas="gfx/GrottoesDLC/blocks/stone_with_moss_all.png" type="solid block" properties="editor=DLC_grottoes,can_climb" atlas_element="block" resource="clay,sand-1|2,money-1-10" build="1" extract="1" stayon="true" crack="true" draw_layer="front_a3" corner_group="11" />
<block name="stone_with_moss_all_liana" atlas="gfx/GrottoesDLC/blocks/stone_with_moss_all_liana.png" type="solid block" properties="editor=DLC_grottoes,can_climb" atlas_element="block" resource="clay,sand-1|2,money-1-10,root-1-70,leaves-1-70" build="1" extract="1" stayon="true" crack="true" draw_layer="front_a3" corner_group="11" />
<block name="stone_with_moss_liana_spine" atlas="gfx/GrottoesDLC/blocks/stone_with_moss.png" type="solid block" properties="can_climb,editor=DLC_grottoes" atlas_element="block" resource="clay,stone-1-50,sand-1-70,money-1-10" build="1" extract="1" stayon="true" crack="true" draw_layer="front_a3" ontop="true" corner_group="10">
<gameobject>
<behaviour value="SpawnBlockBehaviour">
<offset value="0,1" />
<spawn value="growing_liana1,growing_liana2,growing_liana3" />
<period value="300,400" />
</behaviour>
</gameobject>
</block>
<block name="stone_with_moss_stalactite" atlas="gfx/GrottoesDLC/blocks/stone_with_moss.png" border="grottoes_stalactite" type="solid block" properties="drop_rain,can_climb,editor=DLC_grottoes" atlas_element="block" resource="clay,stone-1-50,sand-1-70,money-1-10" build="1" extract="1" stayon="true" crack="true" draw_layer="front_a3" corner_group="10" />
<block name="stone_with_moss_stalagmite" atlas="gfx/GrottoesDLC/blocks/stone_with_moss.png" border="grottoes_stalagmite" type="solid block" properties="can_climb,editor=DLC_grottoes" atlas_element="block" resource="clay,stone-1-50,sand-1-70,money-1-10" build="1" extract="1" stayon="true" crack="true" draw_layer="front_a3" corner_group="10" />
<block name="stone_with_moss_all_liana_spine" atlas="gfx/GrottoesDLC/blocks/stone_with_moss_all.png" type="solid block" properties="can_climb,editor=DLC_grottoes" atlas_element="block" resource="clay,sand-1|2,money-1-10" build="1" extract="1" stayon="true" crack="true" draw_layer="front_a3" ontop="true" corner_group="11">
<gameobject>
<behaviour value="SpawnBlockBehaviour">
<offset value="0,1" />
<spawn value="growing_liana1,growing_liana2,growing_liana3" />
<period value="300,400" />
</behaviour>
</gameobject>
</block>
<block name="stone_with_moss_all_stalactite" atlas="gfx/GrottoesDLC/blocks/stone_with_moss_all.png" border="grottoes_stalactite_all" type="solid block" properties="drop_rain,can_climb,editor=DLC_grottoes" atlas_element="block" resource="clay,sand-1|2,money-1-10" build="1" extract="1" stayon="true" crack="true" draw_layer="front_a3" corner_group="11" />
<block name="stone_with_moss_all_stalagmite" atlas="gfx/GrottoesDLC/blocks/stone_with_moss_all.png" border="grottoes_stalagmite_all" type="solid block" properties="can_climb,editor=DLC_grottoes" atlas_element="block" resource="clay,sand-1|2,money-1-10" build="1" extract="1" stayon="true" crack="true" draw_layer="front_a3" corner_group="11" />
<block name="growing_liana1" file="gfx\Spine\environment\down_roots\1_prev" extract="3" growth="false" through="true" resource="wood-4,root-1" nodigunder="false" crack="false" ontop="true" properties="tree,apply_tool2,max_height=60,props=dirt,param1=liana_grottoes_spine,param2='01',layer=1" />
<block name="growing_liana2" file="gfx\Spine\environment\down_roots\1_prev" extract="3" growth="false" through="true" resource="wood-4,root-1" nodigunder="false" crack="false" ontop="true" properties="tree,apply_tool2,max_height=60,props=dirt,param1=liana_grottoes_spine,param2='02',layer=1" />
<block name="growing_liana3" file="gfx\Spine\environment\down_roots\1_prev" extract="3" growth="false" through="true" resource="wood-4,root-1" nodigunder="false" crack="false" ontop="true" properties="tree,apply_tool2,max_height=60,props=dirt,param1=liana_grottoes_spine,param2='03',layer=1" />
<block name="elfen_mage_spawner" type="simple" properties="editor=DLC_grottoes,service_item,spawn=elven_mage,behaviour_only" resource="" draw_layer="normal" build="1" extract="1" file="gfx/level_tiles/map_obj/mini/elven_mage_of_nature_mini.png">
<gameobject>
<behaviour value="SpawnBlockBehaviour">
<spawn_once value="true" />
<spawn value="elf_mine_table" />
</behaviour>
</gameobject>
</block>
<block name="glowing_growth_pink_01" type="simple" properties="editor=DLC_grottoes,light=3,crash_up,scale=1.29" spine="glowing_growth" spine_skin="glowing_growth_pink_02" spine_ani="1_slots" resource="web-1-80,mucus-1-70,water-1-50,portal_krs_red-1-20" effect="firefly_blue.xml" effect_scale="0.3" effect_offset="0.00,-0.30" through="true" draw_layer="normal" build="1" extract="1" spine_skin_mp="glowing_growth_pink_02" topneed="true" />
<block name="glowing_growth_blue_01" type="simple" properties="editor=DLC_grottoes,light=3,crash_up" spine="glowing_growth" spine_ani="1_slots" spine_skin="glowing_growth_blue_01" effect="firefly_blue.xml" effect_scale="0.3" effect_offset="0.00,-0.30" resource="web-1-80,mucus-1-70,water-1-50,portal_krs_blue-1-20" through="true" spine_skin_mp="glowing_growth_blue_01" draw_layer="normal" build="1" extract="1" topneed="true" />
<block name="glowing_growth_blue_03" type="simple" properties="editor=DLC_grottoes,light=3,crash_up" resource="web-1-80,mucus-1-70,water-1-50,portal_krs_blue-1-20" effect="firefly_blue.xml" effect_scale="0.3" effect_offset="0.00,-0.30" spine="glowing_growth" spine_skin="glowing_growth_blue_03" spine_ani="1_slots" through="true" spine_skin_mp="glowing_growth_blue_03" draw_layer="normal" build="1" extract="1" topneed="true" />
<block name="glowing_growth_blue_02" type="simple" properties="editor=DLC_grottoes,light=3,crash_up" resource="web-1-80,mucus-1-70,water-1-50,portal_krs_blue-1-20" spine="glowing_growth" spine_skin="glowing_growth_blue_02" spine_ani="1_slots" effect="firefly_blue.xml" effect_offset="0.00,-0.30" effect_scale="0.3" through="true" spine_skin_mp="glowing_growth_blue_02" draw_layer="normal" build="1" extract="1" topneed="true" />
<block name="glowing_growth_green_03" type="simple" properties="editor=DLC_grottoes,light=3,crash_up" spine="glowing_growth" spine_ani="1_slots" spine_skin="glowing_growth_green_03" effect="firefly_green.xml" effect_offset="0.00,-0.30" effect_scale="0.3" resource="web-1-80,mucus-1-70,water-1-50,portal_krs_green-1-20" through="true" spine_skin_mp="glowing_growth_green_03" draw_layer="normal" build="1" extract="1" topneed="true" />
<block name="glowing_growth_green_02" type="simple" properties="editor=DLC_grottoes,light=3,crash_up" spine="glowing_growth" spine_ani="1_slots" spine_skin="glowing_growth_green_02" effect="firefly_green.xml" effect_offset="0.00,-0.30" effect_scale="0.3" resource="web-1-80,mucus-1-70,water-1-50,portal_krs_green-1-20" through="true" spine_skin_mp="glowing_growth_green_02" draw_layer="normal" build="1" extract="1" topneed="true" />
<block name="glowing_growth_green_01" type="simple" properties="editor=DLC_grottoes,light=3,crash_up" spine="glowing_growth" spine_ani="1_slots" spine_skin="glowing_growth_green_01" effect="firefly_green.xml" effect_offset="0.00,-0.30" effect_scale="0.3" resource="web-1-80,mucus-1-70,water-1-50,portal_krs_green-1-20" through="true" spine_skin_mp="glowing_growth_green_01" draw_layer="normal" build="1" extract="1" topneed="true" />
<block name="glowing_growth_pink_02" type="simple" properties="editor=DLC_grottoes,light=3,crash_up" spine="glowing_growth" spine_skin="glowing_growth_pink_01" effect="firefly_blue.xml" effect_offset="0.00,-0.30" effect_scale="0.3" resource="web-1-80,mucus-1-70,water-1-50,portal_krs_violet-1-20" spine_ani="1_slots" through="true" draw_layer="normal" build="1" extract="1" spine_skin_mp="glowing_growth_pink_01" topneed="true" />
<block name="glowing_growth_pink_03" type="simple" properties="editor=DLC_grottoes,light=3,crash_up" spine="glowing_growth" spine_ani="1_slots" spine_skin="glowing_growth_pink_03" effect="firefly_blue.xml" effect_offset="0.00,-0.30" effect_scale="0.3" resource="web-1-80,mucus-1-70,water-1-50,portal_krs_red-1-20" through="true" draw_layer="normal" build="1" extract="1" spine_skin_mp="glowing_growth_pink_03" topneed="true" />
<block name="magic_tree" type="simple" properties="editor=DLC_grottoes,tree,apply_tool2,no_render" ontop="true" spine="magic_tree" resource="wood-2|3" draw_layer="normal" build="1" extract="10" through="true" spine_ani="3_slots">
<gameobject>
<behaviour value="TreeBlockBehaviour" config="MagicTree.xml" />
<behaviour value="SpineBehaviour" config="MagicTree.xml" />
<behaviour value="AnimationBehaviour" config="MagicTree.xml" />
<behaviour value="ResourceDropBehaviour" />
<behaviour value="DynamicLightBehaviour">
<radius value="3"/>
<intensity value="0.7"/>
</behaviour>
<!-- <behaviour value="DestroyOnCrashBehaviour" /> -->
</gameobject>
</block>
<block name="elf_mine_table" type="entity" item="elf_mine_table" properties="editor=DLC_grottoes" resource="elf_mine_table" />
</root>