-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathcreatures_2.xml
More file actions
57 lines (57 loc) · 1.81 KB
/
Copy pathcreatures_2.xml
File metadata and controls
57 lines (57 loc) · 1.81 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
<?xml version="1.0" encoding="utf-8"?>
<root>
<creature name="zombie_mine">
<params>
<ico value="zombie_mine_mini"/>
<ai value="zombie"/>
<height value="47"/>
<width value="30"/>
<healt value="15"/>
<walk_speed value="40"/>
<climbs_speed value="30"/>
<radius value="3"/>
<fall_height value="10"/>
<healt_restore value="0.166%"/>
<tour_distance value="3-4"/>
<fear_radius value="8"/>
<attack value="0.5"/>
<resources value="brains-1,bone-3"/>
<water_die_time value="0"/>
<attack_push value="true"/>
<effect value="zombie_eff"/>
<shot_time value="1.3"/>
<skins value="zombie_mine_1,zombie_mine_2,zombie_mine_3,zombie_mine_4"/>
<hold_position/>
</params>
<sounds>
<die value="zombie_death"/>
<step value="zombie_step"/>
<ambient value="zombie_ambient"/>
</sounds>
<animations>
<ani name="cantdo" ani="zombie_mine\main"/>
<ani name="idle" ani="zombie_mine\main"/>
<ani name="stop" ani="zombie_mine\main2"/>
<ani name="move" ani="zombie_mine\walk|walk2|walk3"/>
<ani name="action" ani="zombie_mine\attack"/>
<ani name="climb" ani="zombie_mine\walk"/>
<ani name="jump" ani="zombie_mine\jump"/>
<ani name="dies_end" ani="zombie_mine\death"/>
</animations>
<spine_elements>
<random slots="body_scar" attach_count="4"/>
<random slots="weapon" attach_count="2"/>
<show_hide slots="part1,part2,part3,part4,pert5,chain_forward,chain_back" random_hit="25%"/>
<random_color slots="eyebrows_c,hair_c">
<colors>
82,23,5,
137,71,0,
25,40,0,
15,10,5,
129,107,54,
135,135,135,
</colors>
</random_color>
</spine_elements>
</creature>
</root>