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Rows to shift config is ignored #5

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@Christina-Ro

Basically that: Example you have 5 rows, you set 3 to shift. Game still always switches through all 5.

The issue as I found it in code: The adapted shiftcode never gets accessed bc of query __instance.Items.HasAny() in CodePatches/Farmer_shiftToolbar_Prefix. This always returns true if you got an item in inventory ^^
My fix proposal: Change to !__instance.Items.HasAny().
Fixed it for me at least!

Also thank you for the mod! I really enjoy my bigger backpack :)

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