From 5d3a17f25b8e5c2879b635477d103c1db43ebe66 Mon Sep 17 00:00:00 2001 From: zhanghailiang Date: Wed, 24 Jun 2026 17:54:00 +0800 Subject: [PATCH] fix Dead code in unityCanvasCount keeps canvas ID unchanged. --- module/source/hooks/use-canvas-identifier.ts | 1 + 1 file changed, 1 insertion(+) diff --git a/module/source/hooks/use-canvas-identifier.ts b/module/source/hooks/use-canvas-identifier.ts index 0129ceb1..b051c49c 100644 --- a/module/source/hooks/use-canvas-identifier.ts +++ b/module/source/hooks/use-canvas-identifier.ts @@ -44,6 +44,7 @@ const useCanvasIdentifier = (id?: string): [string, VoidFunction] => { // The Unity canvas ID is generated by concatenating the Unity canvas ID // prefix with the canvas count. Every time this value is requested, the // canvas count is incremented. + unityCanvasCount += 1; return [canvasIdPrefix, unityCanvasCount].join("-"); }, [canvasIncremention]);