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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{85F20ADC-C2D1-416D-B7FF-9433C75A8F01}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>MessagePlugin</RootNamespace>
<AssemblyName>MessagePlugin</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup>
<StartupObject />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
<OutputPath>..\Bin\Debug\PluginTemplate\</OutputPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
<OutputPath>bin\</OutputPath>
<Optimize>true</Optimize>
<DefineConstants>DEBUG</DefineConstants>
</PropertyGroup>
<ItemGroup>
<Reference Include="Community.CsharpSqlite, Version=3.7.5.0, Culture=neutral, processorArchitecture=x86">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\Refs\Community.CsharpSqlite.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Community.CsharpSqlite.SQLiteClient, Version=3.7.5.0, Culture=neutral, processorArchitecture=x86">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\Refs\Community.CsharpSqlite.SQLiteClient.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
<Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
<Reference Include="Mono.Data.Sqlite">
<HintPath>DLL\Mono.Data.Sqlite.dll</HintPath>
</Reference>
<Reference Include="MySql.Data, Version=6.3.6.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\Refs\MySql.Data.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MySql.Web">
<HintPath>..\Refs\MySql.Web.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Newtonsoft.Json, Version=4.0.2.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\Refs\Newtonsoft.Json.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="TerrariaServer, Version=1.0.4.0, Culture=neutral, processorArchitecture=x86">
<SpecificVersion>False</SpecificVersion>
<ExecutableExtension>.exe</ExecutableExtension>
<HintPath>..\Refs\TerrariaServer.exe</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="TShockAPI, Version=3.2.7.817, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\Refs\TShockAPI.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="TDb.cs" />
<Compile Include="MDb.cs" />
<Compile Include="Message.cs" />
<Compile Include="EPlayer.cs" />
<Compile Include="PluginMain.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>