Describe the feature/addition!
Please expose EnchantmentMenu, like as getMenu(), and add a method to add a new random enchantment based on the player's enchantment seed as seen in EnchantmentMenu, like addRandomEnchantment()
Why would like to see this feature/addition?
I want to remove certain enchantments from the enchanting table, but I dont want just blank entries, as that's just not cool.
Describe the feature/addition!
Please expose EnchantmentMenu, like as getMenu(), and add a method to add a new random enchantment based on the player's enchantment seed as seen in EnchantmentMenu, like addRandomEnchantment()
Why would like to see this feature/addition?
I want to remove certain enchantments from the enchanting table, but I dont want just blank entries, as that's just not cool.