If the waypoints given to the local planner are beyond the path_lookahead distance, path trimming fails.
If you set the local_planner_node path_look_ahead to 10.0 and trim_path to true, it crashes on Path.Init().
On one of my ARC Case Study simulations, the sim 'ran' but there was no path in the Path plotter.
If the waypoints given to the local planner are beyond the path_lookahead distance, path trimming fails.
If you set the local_planner_node path_look_ahead to 10.0 and trim_path to true, it crashes on Path.Init().
On one of my ARC Case Study simulations, the sim 'ran' but there was no path in the Path plotter.