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Yggdrasil Breakdown

Keys!

Keys are ways of storing data inside of individual fields that can then be loaded anywhere and used outside of locking functions.

Branches!

Branches are a way to store multiple keys in one variable, then perform whatever you desire with them.

Spools!

Spools are used to attach specific sprites to Keys or other variables, and vice-versa.

Metadata (used for search, rendering)

  • for PXT/arcade
<script src="https://makecode.com/gh-pages-embed.js"></script><script>makeCodeRender("{{ site.makecode.home_url }}", "{{ site.github.owner_name }}/{{ site.github.repository_name }}");</script>

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A large multi-use extension centered on data, and how you can use it.

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