refactor: remove vircadia multi-user XR integration#17
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End-to-end removal of the Vircadia integration:
- delete contexts/Vircadia{,Bridges}Context, services/vircadia/*,
bridges/{Bots,Graph}VircadiaBridge, components/settings/VircadiaSettings,
scripts/init-vircadia-db.sql, vircadia-world/
- decouple importers: App.tsx (drop providers), quest3AutoDetector (keep Quest3
AR core, drop vircadia client), settings.ts, run-benchmarks.ts, vite-env.d.ts
- drop the Vircadia integration CI job from client benchmarks.yml
- genericize spatial-audio doc comments (TS + Rust); strip VITE_VIRCADIA_* env
Docs prose (~25 files) still reference vircadia — separate follow-up.
NOTE: not build-verified in CI here; please run client typecheck + cargo check.
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What
Removes the Vircadia multi-user XR integration end-to-end (27 files, −4,647 lines).
Deleted (vircadia-only):
contexts/Vircadia{,Bridges}Context,services/vircadia/*,bridges/{Bots,Graph}VircadiaBridge,components/settings/VircadiaSettings,scripts/init-vircadia-db.sql,vircadia-world/.Decoupled importers (features preserved):
App.tsx— dropVircadiaProvider/VircadiaBridgesProviderwrappers.quest3AutoDetector.ts— Quest 3 AR detection kept; only the vircadia client bolt-on removed.settings.ts,run-benchmarks.ts(was importing a non-existentVircadiaTest— dangling),vite-env.d.ts.client/.github/workflows/benchmarks.yml.VITE_VIRCADIA_*from.env.example.Scope / follow-ups
docs/*.md) still reference vircadia — left for a separate doc pass to keep this diff reviewable.cargo checkin CI before merge.🤖 Generated with claude-flow