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OpenglFPS

Dependencies

  • premake5
  • zenity (only on Linux)

Everything else is cloned with the repo.

Linux

Build

./dependencies.bash
premake5 gmake2
make. Use make config=release_x64 to build in release mode.

Run

Bin/Debug/RaylibFPS or Bin/Release/RaylibFPS

Windows

Build

.\dependencies.bat
premake5.exe vs2022
Open the solution and compile it.
Run the application (currently works only in release mode, i have to add libraries compilation in debug mode).

Warnings

  • VS2022 gives some errors about strings conversion, but the binaries are still generated. Will try to fix this in the future.
  • This project is developed on Linux and then ported to Windows, so I cannot guarantee it will build successfully on Windows. As I write this, it builds successfully.

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