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Gothic-Unity-Project
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Gothic-Unity
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Feature/zombie in xardas tower
- #350
#350
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JaXt0r
merged 10 commits into
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Gothic-Unity-Project/Gothic-Unity:main
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feature/zombie-in-xardas-tower
Gothic-Unity-Project/Gothic-Unity:feature/zombie-in-xardas-tower
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Jan 1, 2026
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Feature/zombie in xardas tower
#350
JaXt0r
merged 10 commits into
main
Gothic-Unity-Project/Gothic-Unity:main
from
feature/zombie-in-xardas-tower
Gothic-Unity-Project/Gothic-Unity:feature/zombie-in-xardas-tower
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Commits
Commits on Dec 25, 2025
fix: Check guild attitude correctly.
JaXt0r
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78612c8
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feat: Improve music to play fight and thrill themes when hero is in fight mode.
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8b06739
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Commits on Dec 26, 2025
chore: Remove unused VR Player prefab (unused for 2 months)
JaXt0r
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ee2d1ac
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feat: Implement Health and Mana bar on VR Player prefab.
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4e27e05
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feat: Optimize positioning of Status bars for VR Player.
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964ab5c
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refactor: Move file
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94596cd
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Commits on Dec 27, 2025
feat: Initial implementation of Hand/Fist collider to track attacks later on.
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4b684e3
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fix: Disable head rotation for now as it doesn't work for e.g., trolls.
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02da669
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Commits on Dec 29, 2025
feat: Hand colliders are triggers which will be checked at fighting time only.
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04e8da2
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refactor: Rename Models/*Adapter to Models/*Proxy as _Adapter_ is already reserved for MonoBehavior classes.
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cc4926a
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