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Gothic-Unity-Project
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Gothic-Unity
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My contribution to stabilizing release
- #365
#365
Merged
BoroBongo
merged 16 commits into
releases/stabilizing-for-2026-07
Gothic-Unity-Project/Gothic-Unity:releases/stabilizing-for-2026-07
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borobongo/stabilizing-for-2026-07
Gothic-Unity-Project/Gothic-Unity:borobongo/stabilizing-for-2026-07
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Jun 13, 2026
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Commits
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My contribution to stabilizing release
#365
BoroBongo
merged 16 commits into
releases/stabilizing-for-2026-07
Gothic-Unity-Project/Gothic-Unity:releases/stabilizing-for-2026-07
from
borobongo/stabilizing-for-2026-07
Gothic-Unity-Project/Gothic-Unity:borobongo/stabilizing-for-2026-07
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Commits
Commits on Jun 9, 2026
fix: Restore VRMouth food detection — add VobItem/VobItemNoWorldCollision to TransparentFX collision matrix
BoroBongo
committed
649bfc7
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feat: player -> NPC melee combat
BoroBongo
committed
2218d63
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NPC -> Player attack foundation
BoroBongo
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df877d1
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Commits on Jun 10, 2026
fix: guard remote grabbers and restrict draw sounds and mouth detection to items only(prevents 'eating' chests)
BoroBongo
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b5477f3
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catching null references
BoroBongo
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a153929
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added NpcAttackAdapter through the prefab
BoroBongo
committed
f3977a2
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feat: NPC loot panel — grab dead NPCs to open inventory
BoroBongo
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ffbf5d6
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fix: VobMeshCullingDomain — guard dynamically-spawned items against culling crashes
BoroBongo
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b833c9c
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null-check destroyed renderers to prevent stuck ghost shader
BoroBongo
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da2b7ee
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fix: loot item texture corruption and VRSocket destroy-time re-parenting error
BoroBongo
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d6a1eff
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Commits on Jun 11, 2026
swapped Debug.Log to our own Logger service, using LogCat.Npc
BoroBongo
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c17aa93
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Commits on Jun 13, 2026
feat: Move config to NPC-WIP section.
JaXt0r
committed
ecde8d8
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refactor: Remove NpcAttackAdapter for now and changed logging of other adapter to CatType.Fight.
JaXt0r
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a96a179
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refactor: Move WeaponAttackAdapter to VR module.
JaXt0r
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b10b80b
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refactor: Remove reflections.
JaXt0r
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2cb2a49
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requested cleanup: moved populate sockets logic into its own method
BoroBongo
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27f90a1
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