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roid-resurrection - #1

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InvalidArgument3 wants to merge 695 commits into
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roid-resurrection
Open

roid-resurrection#1
InvalidArgument3 wants to merge 695 commits into
mainfrom
roid-resurrection

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@InvalidArgument3

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InvalidArgument3 and others added 30 commits October 27, 2024 06:42
- know what happens when client reconnects
- wtf why did that batching method get deleted
…riage

promising fixes to client entity ids, batching, etc
…riage

better merged zone handling; client server sync debug
- Fixed duplicate entity ID issues on client reconnect by letting game handle ID assignment
- Added efficient asteroid lookup table to replace slow LINQ queries
- Improved zone merging logic and asteroid count tracking
- Fixed bug where zones only merged at centers instead of edges
- Added better client-server asteroid sync verification
- Added more comprehensive logging for debugging
- Improved memory management and cleanup routines
- Fixed issue where asteroids could appear on client but pass through (phantom asteroids)
- Optimized network traffic by only sending updates to relevant players
- Added proper zone tracking for merged zones
- Fixed C#6 compatibility issues
- Improved entity cleanup during client disconnects
- Better handling of asteroid removal during zone transitions

Performance improvements:
- Replaced inefficient IsAsteroidTracked LINQ query with O(1) dictionary lookup
- Reduced CPU usage during merged zone operations
- Optimized network bandwidth usage by zone-aware updates
- Reduced memory usage through better cleanup

Bug fixes:
- Fixed duplicate entity IDs during client reconnect
- Fixed phantom asteroids appearing on clients
- Fixed zone merging detection
- Fixed asteroid count inconsistencies between clients
- Fixed issues with merged zones exceeding asteroid limits
think i'm just gonna rewrite everything
…ches

rm faction lookup on warp exit for color, might be the cause of lagspike
InvalidArgument3 and others added 30 commits January 11, 2025 05:55
…ches

update from latest test fsd but gpses broke
…tion

the last functional roid spawning in singleplayer
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2 participants