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This repository was archived by the owner on Aug 13, 2026. It is now read-only.
This repository was archived by the owner on Aug 13, 2026. It is now read-only.

Converting to Blender #26

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@ectomia

Hello Marco, first of all want to thank you personally for creating this as its just what people are looking for who dont have access to an iphone unreal combination its really going to be helpful.
I am wondering if you think this could be converted to work inside of Blender using blendshapes? have you tried this at all?

I am part of the freemocap project (https://freemocap.org) and we are currently looking at implementing mediapipe facecapture into the way it can export to blender and more programs.
Our current model uses Mediapipe to triangulate positioning using multiple cameras to then create a skeleton which drives the motion. We record the face data that is analysed from Mediapipe, but have not made use of it in any way other than having the information .

Would you be interested in getting involved? as I have tested your script and its probably the best one I have tried. We would be looking at introducing plugins towards the software to allow out of the box solutions to anyone who wants to record mocap data for projects/science /art and more.

If you are interested please get in contact with my self or Jon (https://github.com/jonmatthis)

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