16 integration test suite for ai combat and map generation scenarios no plan yet#23
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JohnLudlow merged 9 commits intoMay 4, 2026
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May 3, 2026 18:43
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May 3, 2026 20:40
…ckCallback_RandomStatePersistsAcrossInvocations
…t and deterministic integration test suite
The TestAdapter provider-call recording, DeterministicEngineRunner fixed-timestep + seeded RNG, and AI/combat/map-generation integration scenarios are all in place. Flip the plan-status, phase-status, and phase-requirement markers to Complete; replace the TestAdapter and DeterministicEngineRunner example blocks with the current source; trim Known issues to the genuinely-open items; add cross-links to the issue #16 plan and contributor guide.
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Integration Test Suite for AI, Combat, and Map Generation
PR Overview
This PR establishes a comprehensive integration test suite for the GameEngineAdapter, covering critical gameplay scenarios including AI behavior, combat systems, and map generation. The work includes detailed planning documentation for Phase 2 development and a deterministic integration testing guide. This foundational infrastructure enables reliable end-to-end testing of complex multi-system interactions.
PR Detail
Documentation & Planning:
Integration Tests:
Core Implementation:
PR Impact
Breaking Changes: None
Behavior Changes: None (additive only)
Version Increment: +minor - New integration test infrastructure
PR Size Justification
[pr-size-override]
This PR adds 1240 lines primarily to documentation and test infrastructure:
The high line count reflects the breadth of integration scenarios being tested, not implementation complexity.