Add Parike-Poranke, Brown Mage Practitioner#10127
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I affirm:
What does this pull request do?
xi.settings.mainfor servers to determine if they wish persist his skill values between restarts, thereby writing updates to ServerVars instead of LocalVars.Note: I considered VolatileServerVars but given the read/write ratio - I did not run with that idea. "With Food "is a 1:1 ratio, "Without Food" is a 2:1 read ratio - so the befit would be slim to none.
Steps to test these changes
Check the following:
Without maniuplating lua or the database via the setting
PERSIST_BROWN_MAGIC_SKILL- the following are very hard to test:5. 1,000th trade with food - Parike-Poranke gets a .1 skill up to Digestive
6. 1,000th trade without food - Parike-Poranke gets a .1 skill up to Science
7. 10,000th trade with food - Parike-Poranke gets "one" skill level of Digestive.
8. Player gets the BROWN_MAGE_GUINEA_PIG title. Player gets a RR3 effect
9. 10,000th trade without food - Parike-Poranke gets a .1 skill up to Science
8. Player gets the BROWN_MAGIC_BY_PRODUCT title. Player gets a Flee effect
Fun / Interesting Note
Parike-Poranke has his own Debug Menu - triggered by passing Event 10044 Param7 as anything but 10000, 10001, 10002, and 10003.

This Debug Menu contains the entries "Success 999, Sucess 9999, Failure 999, Failure 9999".
Then, the CS would playout based on the values set via the menu.
I have not implemented this Debug functionality.
Less Fun Note
As the capture playlist below shows - I have spent a long time trying to find a way to trigger the event path that exists where Parike-Poranke would stop, mid food expulsion, and say "Wait a minute... My linkshell's ringing. Let me get back to you after I take this call.".
This is entirely controlled serverside during an event update. For the life of me, I dont know how this happens and while I will continue to look for ways to trigger this event, I believe I've ruled out the following:
Captures and Information