feat: Add custom block properties (Waypoint Priority, Light HDR, Text tags, Pickup Locked/Uses) & comprehensive docs#10
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flaouve wants to merge 36 commits into
Open
feat: Add custom block properties (Waypoint Priority, Light HDR, Text tags, Pickup Locked/Uses) & comprehensive docs#10flaouve wants to merge 36 commits into
flaouve wants to merge 36 commits into
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…eset Fix OnValidate resetting NumberOfUses
* Updated RoomType * Updated ItemType
- Added new menu item called "MER Blocks" to the Right Click menu - Removed AutoComponent added in favor of the new way creating blocks - Added Text and Interactable blocks - Rewrote the schematic decompiler - Added ability to mark object as Static which will be reflected in-game.
…d alignment in Text block
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Holy gold |
…ponent to scale lights automatically
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Summary
This Pull Request introduces several missing features to block components in the Unity Editor to allow deeper custom map configurations. It also includes comprehensive Turkish and English documentation, along with a step-by-step interactive animation guide.
Important
Compatibility Warning: These changes introduce new properties to the serialized JSON block data. To prevent server-side load errors or crashes, this version MUST be used in combination with the updated server plugin. The matching server-side Pull Request can be found here: https://github.com/FuffyPal/FlaProjectMER
Key Changes
TargetAnimatorproperty toTargetObject(GameObject) for much easier drag-and-drop operations in the Unity Inspector.Priorityslider (0-255) for bot/AI navigation node configurations.:instead of strict 8-bit hex formatting) to preserve actual intensity in-game.<color>,<size>,<align>) on Compile and automatic tag stripping/restoration on Decompile to control font sizes, alignments, and colors directly from the inspector.Lockedcheckbox (enabling Button Mode) andNumberOfUsesoption to specify spawn limits or infinite pickup points.README_TR.md,README_EN.md) and a step-by-stepANIMATION_TUTORIALguide inside theDocs/directory.