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feat: Add custom block properties (Waypoint Priority, Light HDR, Text tags, Pickup Locked/Uses) & comprehensive docs#10

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Michal78900:mainfrom
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feat: Add custom block properties (Waypoint Priority, Light HDR, Text tags, Pickup Locked/Uses) & comprehensive docs#10
flaouve wants to merge 36 commits into
Michal78900:mainfrom
flaouve:main

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@flaouve

@flaouve flaouve commented Jul 10, 2026

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Summary

This Pull Request introduces several missing features to block components in the Unity Editor to allow deeper custom map configurations. It also includes comprehensive Turkish and English documentation, along with a step-by-step interactive animation guide.

Important

Compatibility Warning: These changes introduce new properties to the serialized JSON block data. To prevent server-side load errors or crashes, this version MUST be used in combination with the updated server plugin. The matching server-side Pull Request can be found here: https://github.com/FuffyPal/FlaProjectMER


Key Changes

  • Interactable: Changed TargetAnimator property to TargetObject (GameObject) for much easier drag-and-drop operations in the Unity Inspector.
  • Waypoint: Added a Priority slider (0-255) for bot/AI navigation node configurations.
  • Light: Added HDR color serialization support (separating float channels with : instead of strict 8-bit hex formatting) to preserve actual intensity in-game.
  • Text: Added automatic rich text tags generation (<color>, <size>, <align>) on Compile and automatic tag stripping/restoration on Decompile to control font sizes, alignments, and colors directly from the inspector.
  • Pickup: Added Locked checkbox (enabling Button Mode) and NumberOfUses option to specify spawn limits or infinite pickup points.
  • Documentation: Created complete Turkish/English guides (README_TR.md, README_EN.md) and a step-by-step ANIMATION_TUTORIAL guide inside the Docs/ directory.

Call-Me-Alex and others added 30 commits June 10, 2024 23:41
…eset

Fix OnValidate resetting NumberOfUses
* Updated RoomType

* Updated ItemType
- Added new menu item called "MER Blocks" to the Right Click menu
- Removed AutoComponent added in favor of the new way creating blocks
- Added Text and Interactable blocks
- Rewrote the schematic decompiler
- Added ability to mark object as Static which will be reflected in-game.
@Saskyc

Saskyc commented Jul 10, 2026

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Holy gold

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6 participants