i forgor to merge the last 2 updates (also 3rd new update)#23
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- Place a black hole near (2000u) a gate, and dial into the gate, event horizon will start spinning and suck things in, if you have whirlpool addon installed, after 60s it will 'whirlpool' out the back and suck harder Feature is unpolished but is 'finished', missing features that I want later: - gate with black hole should potentially have inverted whirlpool (so its out the front) - event horizon should 'spin up' instead of instantly starting to spin at max speed - suck range and strength should increase over time instead of being at max instantly - whirlpool needs to be fixed so it dissapears as the gate closes instead of several seconds after - added funny sg1 ring spin
- Updated sounds for the Goa'uld Gate Shield to be show accurate - Added a new sound to SGC iris where it makes metal screeching when it closes while the black hole effect is active - Fixed an error with the black hole whirlpool effect if the event horizon entity doesnt exist - Added a 'Default Color' option to the Goa'uld Gate Shield tool - Made the button model for the shield core visible on low settings because bad LOD model makes the button invis
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Added 'pressed' output to the consoles
Added black holes affecting nearby gates
Place a black hole near (2000u) a gate, and dial into the gate, event horizon will start spinning and suck things in, if you have whirlpool addon installed, after 60s it will 'whirlpool' out the back and suck harder
Feature is unpolished but is 'finished', missing features that I want later:
gate with black hole should potentially have inverted whirlpool (so its out the front)
event horizon should 'spin up' instead of instantly starting to spin at max speed
suck range and strength should increase over time instead of being at max instantly
whirlpool needs to be fixed so it dissapears as the gate closes instead of several seconds after
Updated sounds for the Goa'uld Gate Shield to be show accurate
Added a new sound to SGC iris where it makes metal screeching when it closes while the black hole effect is active
Fixed an error with the black hole whirlpool effect if the event horizon entity doesnt exist
Added a 'Default Color' option to the Goa'uld Gate Shield tool
Made the button model for the shield core visible on low settings because bad LOD model makes the button invis