Separating material colour by phase, removing ice material. - #5506
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Description of changes
coloris nowsolid_color,gas_colorandliquid_color, autoset similarly to how solid/gas/liquid names are already handled.required_reagent_phasesdefined where reagents must be in a certain phase to count as a correct input.Why and what will this PR improve
Having ice and water as different materials has always been a bit weird. This will at clean that up and allow for a more cohesive sim.
TODO
Authorship
Myself.
Changelog
Hopefully nothing player-facing.