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ef52a0f
New version.
Armored-Dragon Jan 13, 2026
556573b
Fix icon.
Armored-Dragon Jan 14, 2026
20ebfbe
Fixed player spawning.
Armored-Dragon Jan 14, 2026
c632c86
Allow multiple clients to see each other.
Armored-Dragon Jan 14, 2026
1c3e714
Merge pull request #50 from PrismLens/fix/multiplayer_spawning
Armored-Dragon Jan 14, 2026
90e3331
Add dashboard page switching.
Armored-Dragon Jan 14, 2026
f545209
Merge pull request #51 from PrismLens/feature/hud_dashboard_page_change
Armored-Dragon Jan 14, 2026
d898f6b
Feature/http manager (#53)
Armored-Dragon Jan 22, 2026
3a7988f
Cleint authentication (#56)
Armored-Dragon Jan 27, 2026
6f1670c
Update Godot engine to 4.6. (#57)
Armored-Dragon Jan 27, 2026
75558aa
Refactor 20260127 (#61)
Armored-Dragon Feb 5, 2026
2b8e9a3
User dashboard + account handling.
Armored-Dragon Apr 1, 2026
6b11f35
Fix player movement with an open menu. (#80)
Armored-Dragon Apr 1, 2026
9483d0a
Added README.md.
Armored-Dragon May 1, 2026
fffdfbe
Update README.md
Armored-Dragon May 1, 2026
c7f5f44
Multiplayer session hosting (#87)
Armored-Dragon May 4, 2026
d5c6468
Utilize OAuth2Client library. (#90)
Armored-Dragon May 6, 2026
f58fc9b
Use submodules for Addons.
Armored-Dragon May 7, 2026
053c387
Actually include the addons.
Armored-Dragon May 7, 2026
d199926
Fix branding (#91)
Armored-Dragon May 7, 2026
a7258be
Create LICENSE
Armored-Dragon May 7, 2026
4b15243
Dashboard menu
Armored-Dragon May 18, 2026
8502e96
Entity spawning "Spawnables" (#94)
Armored-Dragon Jul 2, 2026
42d8fbf
Building Camera (#137)
Armored-Dragon Jul 7, 2026
a725c92
Network spawnables. (#140)
Armored-Dragon Jul 8, 2026
5380de9
Improve inspector handling. (#145)
Armored-Dragon Jul 10, 2026
ae23f74
Node schema rewrite. (#149)
Armored-Dragon Jul 13, 2026
48776dd
Updated to Godot 4.7.
Armored-Dragon Jul 13, 2026
f4becc1
Added Discord RPC addon. (#156)
Armored-Dragon Jul 13, 2026
862d881
Node Property Editor. (#160)
Armored-Dragon Jul 19, 2026
c4f29ab
Fix host spawning. (#161)
Armored-Dragon Jul 23, 2026
9f83e50
Major refactor. (#162)
Armored-Dragon Jul 26, 2026
b413074
Add world creation and syncing. (#163)
Armored-Dragon Aug 5, 2026
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2 changes: 2 additions & 0 deletions .gitignore
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/src/.godot
/src/android/
6 changes: 6 additions & 0 deletions .gitmodules
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[submodule "src/addons/godot-oauth2client"]
path = src/addons/godot-oauth2client
url = https://github.com/OpenMinerva/godot-oauth2client.git
[submodule "src/addons/godot-urlparser"]
path = src/addons/godot-urlparser
url = https://github.com/OpenMinerva/godot-urlparser.git
53 changes: 53 additions & 0 deletions .vscode/settings.json
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{
"psi-header.config": {
"forceToTop": true,
"blankLinesAfter": 1,
"spacesBetweenYears": false,
"license": "MIT",
"company": "OpenMinerva",
"creationDateZero": "asIs",
},
"psi-header.lang-config": [
{
"language": "gdscript",
"begin": "# --- License",
"prefix": "# ",
"lineLength": 80,
"end": "# --- License",
"forceToTop": true,
"blankLinesAfter": 1,
"beforeHeader": [],
"afterHeader": [],
"rootDirFileName": "client",
"modAuthor": "Modified By:",
"modDate": "Last Modified:",
"modDateFormat": "dd/MM/yyyy hh:nn:ss",
"replace": [
"Filename:",
"Project"
],
"ignoreLines": []
}
],
"psi-header.templates": [
{
"language": "gdscript",
"template": [
"File: <<filerelativepath>>",
"Project: <<projectname>>",
"Created Date: <<filecreated('DD MMMM YYYY')>>",
"Copyright (c) <<yeartoyear(fc, now)>> <<company>>",
"License: <<licensename>>",
"Authors: <<author>>",
],
"changeLogCaption": "HISTORY",
"changeLogHeaderLineCount": 2,
"changeLogEntryTemplate": [
"",
"<<dateformat(DD-MM-YYYY)>>\t<<initials>>\t"
],
"changeLogNaturalOrder": false,
"changeLogFooterLineCount": 0
}
],
}
21 changes: 21 additions & 0 deletions LICENSE
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MIT License

Copyright (c) 2026 OpenMinerva

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
43 changes: 41 additions & 2 deletions README.md
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@@ -1,2 +1,41 @@
# Prism
VR Social platform with a focus on Education
> [!WARNING]
> This repository is currently pre-alpha, breaking changes happen frequently, there have not been any security audits, and data loss is expected.

<p align="center">
<img height="150" src="https://github.com/openminerva/client/blob/alpha/docs/logos/om-logo-big.webp?raw=true" />
</p>
<p align="center">
<a href="https://discord.gg/Kx6avB52gK">
<img src="https://dcbadge.limes.pink/api/server/https://discord.gg/Kx6avB52gK" alt="Discord" />
</a>
</p>

# Client

Client is the interface used to connect and interact with the virtual world of OpenMinerva.

## Development Quick Start

### 1: Download source code
For cloning this project on Linux:
```bash
# Clone this repository.
git clone --recurse-submodules https://github.com/OpenMinerva/client
```

### 2: Import project into Godot.
2.a: Open your copy of the [Godot Engine](https://godotengine.org/).

2.b: Click on "Import" near the top of the application window.

2.c: Navigate to the location where the source code was downloaded to.

2.d: Navigate to the subdirectory `/src`.

2.e: Select `project.godot` to import this project.

### 3: Open
Double click on the added entry.

## Contributing
See [CONTRIBUTING.md](https://github.com/OpenMinerva/client/blob/alpha/CONTRIBUTING.md) for guidelines, and information.
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21 changes: 21 additions & 0 deletions src/addons/Gizmo3DScript/LICENSE
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MIT License

Copyright (c) 2024 Christopher Charbonneau

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
20 changes: 20 additions & 0 deletions src/addons/Gizmo3DScript/edit_data.gd
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## Temporary data holder for interacting with the gizmo.
class_name EditData
extends Object

var show_rotation_line : bool
var original : Transform3D
var mode : Gizmo3D.TransformMode
var plane : Gizmo3D.TransformPlane
var click_ray : Vector3
var click_ray_pos : Vector3
var center : Vector3
var mouse_pos : Vector2

## Rotation arc
var rotation_axis : Vector3
var accumulated_rotation_angle : float
var display_rotation_angle : float
var initial_click_vector : Vector3
var previous_rotation_vector : Vector3
var gizmo_initiated : bool
1 change: 1 addition & 0 deletions src/addons/Gizmo3DScript/edit_data.gd.uid
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uid://c5igcdyj6lhen
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