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PickNikRobotics
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fuse
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chore: bump version to 1.3.0 (#37)
pre-commit
#151:
Commit
accd11d
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bkanator
26s
jazzy-picknik
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Bump version to 1.3.0
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#150:
Pull request
#37
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bkanator
20s
chore/version-1.3.0
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Move build tooling from Humble to Jazzy (#36)
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griswaldbrooks
48s
jazzy-picknik
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Move build tooling from Humble to Jazzy
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#148:
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#36
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27s
feat/20927-fuse-humble-to-jazzy-migration
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Move build tooling from Humble to Jazzy
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Move build tooling from Humble to Jazzy
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#146:
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#36
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dv-picknik
49s
feat/20927-fuse-humble-to-jazzy-migration
feat/20927-fuse-humble-to-jazzy-migration
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Fix predict_to_current_time forward extrapolation and Omnidirectional…
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#145:
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1m 5s
humble
humble
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Fix predict_to_current_time forward extrapolation and Omnidirectional3D jacobian
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#144:
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Fix predict_to_current_time forward extrapolation and Omnidirectional3D jacobian
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Fix predict_to_current_time forward extrapolation and Omnidirectional3D jacobian
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Fix predict_to_current_time forward extrapolation and Omnidirectional3D jacobian
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Fix predict_to_current_time forward extrapolation and Omnidirectional3D jacobian
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fix/predict-forward-and-omnidirectional-jacobian
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feat(omnidirectional_3d): add velocity_decay parameter to prevent dri…
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#139:
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humble
humble
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Add velocity_decay to Omnidirectional3D to prevent drift when odom goes silent
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feat/omnidirectional-3d-velocity-decay
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Add velocity_decay to Omnidirectional3D to prevent drift when odom goes silent
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feat/omnidirectional-3d-velocity-decay
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Add velocity_decay to Omnidirectional3D to prevent drift when odom goes silent
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Add velocity_decay to Omnidirectional3D to prevent drift when odom goes silent
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Add velocity_decay to Omnidirectional3D to prevent drift when odom goes silent
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Add velocity_decay to Omnidirectional3D to prevent drift when odom goes silent
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feat/omnidirectional-3d-velocity-decay
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feat/omnidirectional-3d-velocity-decay
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View #34
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Add velocity_decay to Omnidirectional3D to prevent drift when odom goes silent
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feat/omnidirectional-3d-velocity-decay
feat/omnidirectional-3d-velocity-decay
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View #34
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Add velocity_decay to Omnidirectional3D to prevent drift when odom goes silent
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feat/omnidirectional-3d-velocity-decay
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View #34
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Add velocity_decay to Omnidirectional3D to prevent drift when odom goes silent
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Add velocity_decay to Omnidirectional3D to prevent drift when odom goes silent
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feat/omnidirectional-3d-velocity-decay
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View #34
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Add velocity_decay to Omnidirectional3D to prevent drift when odom goes silent
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