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API behavior during specific types of requests #30

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@robertmclaws

The new system should already minimize unnecessary requests from getting on the queue. But I want one more safeguard. There are certain times (catching a Pokémon, for instance) where we absolutely do not want duplicate requests to go out. If you "throw" the same Pokeball twice, for example. I imagine that kind of stuff would get us banned. I would like there to be safeguards higher up for this, but the queue is the "point of no return" so-to-speak.

The queue needs some kind of "No Duplicates" mode when adding to the queue. That would check the current message payload against any queued message payload, and if the request is a "No Duplicates" type and is a duplicate, just ignore it entirely.

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