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Releases: PySlither/Slither

v0.3.0 - Slither's "first steps"

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@Tymewalk Tymewalk released this 11 Sep 18:52

Good news, everyone!

Slither is now taking its first steps towards becoming a full convenience module!

What's fixed?

  • Some unused functions have been removed
  • There's more consistency
  • Problems with setting costumes have been fixed

What's new?

Here's the fun! 😉

  • An isTouching() method has been added, to detect collisions
  • Several methods for the mouse and keyboard
  • blitText to simplify text display

While it may not seem like much, mouse and keyboard input (thanks @BookOwl!) are MAJOR in making Slither a viable alternative to Scratch!

isTouching() will aid heavily in platformers, and blitText simplifies PyGame's text command!

The PyPi release will be up shortly.

Version 0.2.2 - Plenty of fixes!

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@Tymewalk Tymewalk released this 05 May 13:09

v0.2.1 had some problems that needed to be fixed.

v0.2.2 fixes them.

Thanks to @omegabyte, sound now works properly in Slither!
Also, with @BookOwl's help, there is now a move () steps function in Slither!
I also removed the show and hide functions. You now set if the sprite is showing or hiding with Sprite.show (as a boolean).

The help section has also been updated, and many other minor fixes have been added as well!

Any problems? Report an issue and we'll get to it.

Version 0.2.1

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@BookOwl BookOwl released this 31 Mar 17:10

Fixed some bugs, updated and moved the examples

Version 0.2.0

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@BookOwl BookOwl released this 31 Mar 16:15

Version 0.2 simplifies the API from using getter/setter functions to just directly setting object attributes.
Version 0.2 also fixes a major bug with rotations.

Slither's first release!

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@Tymewalk Tymewalk released this 28 Mar 18:37

Congratulations, everyone! Slither is now released on PyPi!

To sync everything up, I'm also making a release on GitHub, since GitHub allows us to create short blurbs where we can share what's new.