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WEBGPU LBVH RTRT demo

base webgpu LBVH builder forked from here

and optimized by RayTraceX for real-time ray-tracing (with dynamic scenes)

LBVH build time on Vega7 (5600G iGPU) :

[264 tris] scene 1 (animation) 2.9 ms new_demo_1

[156 tris] scene 2 (simple) 2.2-2.7 ms new_demo_2

[218,724 tris] scene 3 (chess) 12.5 ms new_demo_3

You can try the demo here - just load scene by button (or just drag and drop an .obj model)

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real-time ray tracing with dynamic LVBH (webgpu)

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