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Saved updates to scroll snap docs
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Controls/HorizontalScrollSnap.md

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@@ -83,7 +83,7 @@ Method | Arguments | Description
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*Remove Child*|index (int), WorldPositionStays (bool), (out) ChildRemoved (GameObject)|Remove a new child to this Scroll Snap and recalculate its children, outputs the removed object to a variable. Resets the world position of the removed GameObject.
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*RemoveAllChildren*|(out) ChildrenRemoved (GameObject[])|Remove all children from this ScrollSnap, outputs a GameObject array of all removed children.
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*RemoveAllChildren*|WorldPositionStays (bool), (out) ChildrenRemoved (GameObject[])|Remove all children from this ScrollSnap, outputs a GameObject array of all removed children. Resets the world position for all removed children.
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*UpdateLayout*|N/A|Used for changing / updating between screen resolutions
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*UpdateLayout*|(optional) Bool|Used for changing / updating between screen resolutions, if the argument is true, the current page will be reset to the StartingScreen.
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