Operating manuals an AI agent follows to drive the wiki CLI over an agentic-wiki knowledge base. The format and the tool stand on their own; these skills are an implementation layer, which you can tailor to your use case.
They follow the open Agent Skills standard (a SKILL.md with name/description frontmatter), so the same files work in all compatible agents.
Operates a wiki bundle with the wiki CLI, as a knowledge base, a task backlog, or both: capture, refine, promote, index, retrieve, track what's next, and groom. A backlog is just a bundle whose entries are tasks, so one skill covers both.
Install the skill by pasting the following text to your agent of choice:
Note
Install the following skill by fetching https://raw.githubusercontent.com/agentic-wiki/skills/main/agentic-wiki/SKILL.md into your skills directory.
These skills are just starting points to copy and customize. Tell your agent to adapt them if your workflow needs additional guidance.
Agent runtimes and their skills directories:
| Runtime | Project-local | Global |
|---|---|---|
| Claude Code | .claude/skills/ |
~/.claude/skills/ |
| Codex | .codex/skills/ |
~/.codex/skills/ |
| Others (Pi, Hermes, …) | their .<runtime>/skills/ equivalent |
Fork the lot. git clone this repo, copy the folders you want, and version your own changes.
Then edit freely: these are conventions you make yours.
Beyond the interactive skills above, you can ask your agent to run lightweight, scheduled checks on its own initiative. These are not skills: they are recurring prompts or reminders you set up outside the agent (a calendar reminder, a cron task that calls the agent, a recurring message in your chat). The agent runs them against the base and reports findings.
- learnings: review
LEARNINGS.md, group by theme, separate quick fixes from decisions. - spot-check: pick 5–10 entries at random and check for grooming issues.
- new-ideas: scan the base for patterns, gaps, or connections that suggest directions worth exploring.
- groom-backlog: health-check a task backlog for stale, blocked, and orphaned items and propose moves.