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Stars-Reach-Notes

Player notes on the game Stars Reach, built from in-game screenshots.

Sectors.md holds the sector map: connections, planets, starbases, ecology values and edicts, plus a Mermaid graph of how the sectors link up. It is generated from the screenshots in media/screenshots/ by tools/extract_sector.py — edit the screenshots or the tool, not the Markdown.

Crafting.md lists the resource categories and every refinery conversion. It is hand-maintained: those two Galactopedia infographics use type too small for OCR, so they are transcribed from the screenshots by hand and need re-checking after a patch.

Contributing screenshots

Take the screenshot at the resolution you play at and file it by what it shows:

media/screenshots/<Sector>/map/<name>.png              # the MAP tab, LOCAL view
media/screenshots/<Sector>/ecology/<name>.png          # PLANET ECOLOGY - SUMMARY
media/screenshots/<Sector>/<Planet>/govbot/<name>.png  # <PLANET> GOVBOT - CITIZENSHIP

The path is how the tool knows what a capture is, so the directory names matter: <Sector> as the game spells it, <Planet> as <Sector> <designator> — for example media/screenshots/Kai/Kai I/govbot/image.png. The file name is free: drop several captures of the same view into one directory (image-0.png, image-1.png, …) to record how a sector changed over time. Connections and planets are merged across them, so no capture can remove what another found.

Resolution: at least 1280px wide, and do not downscale to save space. Small images are enlarged before the text is read, so anything above that floor works; below it the map loses planets. Full-screen captures are fine — the tool finds the panels on its own, no cropping needed.

Coordinates.md is the movement log: portals and planets change position between captures, and it records a row whenever one moved. It grows with every map capture and is never rebuilt from scratch, so old rows survive a screenshot being replaced. Each row names the capture it came from by git blob hash — git cat-file blob <id> > capture.png brings that screenshot back — so a map capture may be deleted once it has been committed and read, and only the current one needs to stay.

Only I and II have a govbot; III-x and IV-x are unsettled and dangerous, so they appear in Sectors.md as a bare name and nothing is missing.

Despite its title, the ecology dialog describes the sector, not the planet you are standing on. Only the govbot dialog is per-planet — and because that dialog names its planet in the title, the tool refuses a capture that sits in the wrong planet's directory:

… shows TAPINEXE PAVI II, but sits in a directory for 'Tapinexe Pavi I'

Running the tool

Needs Python 3 and the Tesseract OCR binary:

sudo dnf install tesseract tesseract-langpack-eng   # Fedora
sudo apt install tesseract-ocr tesseract-ocr-eng    # Debian/Ubuntu

./tools/setup_venv.sh
source ~/.python/venv/starsreachnotes/bin/activate

python tools/extract_sector.py media/screenshots/Kai/map/image.png
python tools/extract_sector.py <screenshot> --dry-run   # preview, writes nothing

Each run merges into Sectors.md and rewrites the connection graph. The three screenshot types can be imported in any order, and existing entries are never dropped — a capture taken while a portal was closed will not delete it. So Sectors.md lists what has ever been reachable, not what is reachable right now. Measured values (health, population, edicts) are replaced by the newest capture instead, because they describe a player-driven economy that shifts.

Run the self-check after changing the tool:

cd tools && python test_extract_sector.py   # prints "ok"

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